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P. 1269

And maybe she had more voices to show off to him, but he wasn't going to stick around to find out. Apparently she was a take-charge person and didn't have anybody to take charge of until he came along. He wasn't interested in becoming her project. It was all right being Sister Carlotta's project because she could get him out of the street and into Battle School. But what did this Petra Arkanian have to offer him?
He slid down a pole, stopped in front of the first opening, pushed out into the corridor, ran to the next ladderway, and scooted up two decks before emerging into another corridor and running full out. She was probably right in what she said, but one thing was certain -- he was not going to have her hold his hand all the way back to green-brown-green. The last thing he needed, if he was going to hold his own in this place, was to show up with some older kid holding his hand.
Bean was four decks above the mess level where he was supposed to be right now. There were kids moving through here, but nowhere near as many as the deck below. Most of the doors were unmarked, but a few stood open, including one wide arch that opened into a game room.
Bean had seen computer games in some of the bars in Rotterdam, but only from a distance, through the doors and between the legs of men and women going in and out in their endless search for oblivion. He had never seen a child playing a computer game, except on the vids in store windows. Here it was real, with only a few players catching quick games between classes so that each game's sounds stood out. A few kids playing solo games, and then four of them playing a four- sided space game with a holographic display. Bean stood back far enough not to intrude in their sightlines and watched them play. Each of them controlled a squadron of four tiny ships, with the goal of either wiping out all the other fleets or capturing -- but not destroying -- each player's slow- moving mothership. He learned the rules and the terminology by listening to the four boys chatter as they played.
The game ended by attrition, not by any cleverness -- the last boy simply happened to be the least stupid in his use of his ships. Bean watched as they reset the game. No one put in a coin. The games here were free.
Bean watched another game. It was just as quick as the first, as each boy committed his ships clumsily, forgetting about whichever one was not actively engaged. It was as if they thought of their force as one active ship and three reserves.
Maybe the controls didn't allow anything different. Bean moved closer. No, it was possible to set the course for one, flip to control another ship, and another, then return to the first ship to change its course at any time.
How did these boys get into Battle School if this was all they could think of? Bean had never played a computer game before, but he saw at once that any competent player could quickly win if this was the best competition available.
"Hey, dwarf, want to play?"


























































































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