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up in a group and move to another table if he sat near them in the commanders' mess; and there began to be elbows that aecidently jostled him in the game room, feet that got entangled with his when he walked into and out of the gym, spittle and wads of wet paper that struck him from behind as he jogged through the corridors. They couldn't beat him in the battleroom, and knew it -- so instead they would attack him where it was safe, where he was not a giant but just a little boy. Ender despised them, but secretly, so secretly that he didn't even know it himself, he feared them. It was just such little torments that Peter had always used, and Ender was beginning to feel far too much at home.
These annoyances were petty, though, and Ender persuaded himself to accept them as another form of praise. Already the other armies were beginning to imitate Ender. Now most soldiers attacked with knees tucked under them; formations were breaking up now, and more commanders were sending out toons to slip along the walls. None had caught on yet to Ender's five-toon organization -- it gave him the slight advantage that when they had accounted for the movements of four units, they wouldn't be looking for a fifth.
Ender was teaching them all about null gravity tactics. But where could Ender go to learn new things?
He began to use the video room, filled vsith propaganda vids about Mazer Rackham and other great commanders of the forces of humanity in the First and Second Invasion. Ender stopped the general practice an hour early, and allowed his toon leaders to conduct their own practice in his absence. Usually they staged skirmishes, toon against toon. Ender stayed long enough to see that things were going well, then left to watch the old battles.
Most of the vids were a waste ot time. Heroic music, closeups of commanders and medal-winning soldiers, confused shots of marines invading bugger installations. But here and there he found useful sequences: ships, like points of light, maneuvering in the dark of space, or, better still, the lights on shipboard plotting screens, showing the whole of a battle. It was hard, from the videos, to see all three dimensions, and the scenes were often short and unexplained. But Ender began to see how well the buggers used seemingly random flight paths to create confusion, how they used decoys and false retreats to draw the IF ships into traps. Some battles had been cut into many scenes, which were scattered through the various videos; by watching them in sequence, Ender was able to reconstruct whole battles. He began to see things that the official commentators never mentioned. They were always trying to arouse pride in human accomplishments and loathing of the buggers, but Ender began to wonder how humanity had won at all. Human ships were sluggish; fleets responded to new circumstances unbearably slowly, while the bugger fleet seemed to act in perfect unity, responding to each challenge instantly. Of course, in the First Invasion the human ships were completely unsuited to fast combat, but then so were the bugger ships; it was only in the Second Invasion that the ships and weapons were swift and deadly.
So it was from the buggers, not the humans, that Ender learned strategy. He felt ashamed and afraid of learning from them, since they were the most terrible enemy, ugly