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TECHNOLOGY & ENGINEERING
Engineering Design And Development (EDD) - Honors Pre-requisite: Must be a senior, and have completed two other previous PLTW courses
This course is an engineering research course in which students work in teams to research, design, and construct a solution to an open-ended engineering problem. Students apply principles developed in the four preceding courses and are guided by a community mentor. They must present progress reports, submit a final written report, and defend their solutions to a panel of outside reviewers at the end of the school year.
STEM Explorations
This course is a hands-on class designed to benefit students with no prior experience and those with varying levels of prior experience. In this course, students will employ all aspects of the Technology and Engineering Department to design and create projects of their choice. Students will explore the design process while working through activities, projects, and problems in a self-directed, teacher supported lab environment. CAD, 3-D printing, laser engraving, CNC, prototyping, problem solving, Virtual Reality, programming, and skill development will be the foundation of this exploration and design course. The pace each student moves through the course will be dependent upon their previous experiences. Students can take the course for varying increments as small as one quarter in length.
Visual Design and Image Manipulation
Graphic and Visual Design is communication using art. Our world is becoming ever more visually stimulating, especially on screen. How do you process all this information? In this class you will learn about photography using a 35mm SLR camera and three programs in the Adobe Creative Suite: PS, AI and ID. You will make ideas visually appealing by exploring and working with fonts and what makes a design strong. Using Adobe programs, you will be introduced to print layout such as magazine covers, advertising, menus, etc. You can use these skills in any career you may end up doing.
Game Development and Virtual Reality
Game design and development are undergoing significant changes as immersive experiences like virtual reality continue to push the boundaries of storytelling, games, and interactive experiences. Creating your own game or virtual reality experience in this course leaves students with a significant accomplishment is in this emerging field. In this course, students learn the skills you need to create virtual reality games and experiences through multiple pieces of software, such as Unity, and on multiple platforms, such as the HTC Vive. Learn the best ways to use the Unity game development engine and tackle the unique design challenges that arise when building for Virtual and Augmented Reality. You’ll learn how the game engine controls everything from moving platforms to artificial intelligence
Credits: 1 Length: Full Year Grade: 12
Credits: 0.25-1 Length: Varies Grade: 10-12
Credits: 1 Length: Full Year Grade: 9-12
Credits: 1 Length: Full Year Grade: 10-12
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