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   CRISPR-Cas9 (A Ray of Light)2, Panel 3, 2018 Ellen Sandor and (art)n: Diana Torres, Azadeh Gholizadeh Jennifer Doudna, The Doudna Lab: RNA Biology, University of California, Berkeley; Megan Hochstrasser, Innovative Genomics Institute, University of California, Berkeley Code by William Robertson, DiMoDA Inspired by Caleb Sandor Taub Virtual Reality Installation/Oculus Rift CRISPR-Cas9 (A Ray of Light)2 Virtual Reality is a 3-minute inter- active piece. When the viewer puts on the Oculus Rift, they find themselves inside a dark environment. In front of them there is a Cas9 protein that will serve as the tool to alter the DNA. As the player navigates this compelling virtual environment, they will find blue sections of DNA. The goal of the experience is to eliminate the existing blue DNA. Using the CRISPR technique, the protein Cas9 will cut the existing DNA and replace it with an alternative DNA. As the player cuts the pieces of DNA, Rayograms by Man Ray and photographs by Ruth Bernhard start appearing in the background. 


































































































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