Page 27 - Knowledge Organiser Yr7 24-25
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                                 Knowledge Base: Computing Animation Year 7 | Spring Term
Example of Onion Skinning (fig 1)
  1. Overview of Animation
    1.1
   animation
  A technique used to make objects and drawings appear as if they are moving.
   1.2
  stop-frame animation
  A technique in which many photographs are taken of objects, with small movements in between.
  1.3 flip-books
1.5 pivot
A simple example of an animation.
An easy to use animation that uses stick figures.
 1.4
   animator
   Someone who specialise in the creation of animations.
    2. Animation Types
    2.1
 traditional animation
 • A picture is hand drawn on a piece of paper. It is then redrawn on a different piece of paper with a slight alteration. Each piece of paper is then photographed. Displaying the photographs in sequence quickly will make the pictures look like
they are moving.
 2.2
   stop-frame animation
   • Objects are created using models. Each object is photographed before being moved slightly and photographed again. Displaying the photographs in sequence quickly will make the objects look like
they have come to life.
   2.3
  computer animation
  • Computer generated graphics, imagery or models are animated with the use of computer software. 2D animations are created from vector graphics made out of shapes and layers
(flat graphics). 3D animations are created from skeletal models which include bones and joints that can be made to rotate and bend.
    3. Animation Key Terms
    3.1
  story boards
 • A sequence of drawings, typically with some directions and dialogue, representing the shots planned for a film or television production.
 3.2
   consistency
   • An agreement or harmony of parts or features to one another or a whole a common theme.
   3.3
  onion skinning
  A technique whereby the shadow of a previously drawn frame can be seen on the next picture. This helps the animator draw the next frame so that the images in the final animation are smooth. (See Fig 1)
 3.4 frame
3.5 illusion
3.6 duplicate
3.7 editing
3.8 background
• Each single picture or page in an animation.
• Something that is not how it appears to be (a trick).
• To make an exact copy of something.
• The process of making changes to text or film.
• A non-moving image that appears behind the animated images.
         3.9
   stick figure
   • A simple drawing of the human form, composed of a few lines, curves and circles.
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