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Foodalyze: Restaurants and cafes search
SE-B-01
Dor Yehoshua; doryehoshua92@gmail.com Ron Hodaya Sela; ronhodaya777@gmail.com
Advisor: Ms. Alona Kutsyy
SCE - Shamoon College of Engineering, Be'er-Sheva
Foodalyze is designed to help search for restaurants and cafes by utilizing both personal filtering and group-based recommendations. It allows users to filter by various criteria such as ratings, kosher status, food types (vegan, meat, dairy, and more), and additional categories. This enables the system to provide highly accurate search based on individual preferences. Additionally, it features a unique group recommendation tool designed to help groups (such as families or friends) easily decide on a restaurant. The system considers the collective preferences of group members and provides recommendations that align with the majority’s tastes, using effective group filtering.
Keywords: collaborative filtering, group recommendation system, personal filtering, restaurant and cafe search
Platform for Creating and Playing Custom Digital Card Games
SE-B-02
Noam Karasso; noamka2@ac.sce.ac.il Shoham Huri; shohahu@ac.sce.ac.il
Advisor: Ms. Alona Kutsyy
SCE - Sami Shamoon College of Engineering, Be’er-Sheva
Digital card games are increasingly popular, yet there is a lack of platforms enabling non-technical users to create and share custom games easily. This project aims to develop a user-friendly platform for creating, customizing, and playing digital card games without requiring programming skills. The platform is developed using Unity and C#, with Supabase for the backend database and storage. It includes an intuitive no-code interface for game creation and is deployed via Steam. The platform allows users to design cards, apply predefined rules, and share their games. It supports multiplayer gameplay and tracks game statistics, offering an accessible and engaging experience for both creators and players. Our project enables accessible game creation; future development will include coding options for advanced game customization.
Keywords: customizable gameplay, digital card games, game creation platform, no-code development