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changing” outcomes of the OIF/OEF/OND conflicts could derive from the military’s support for research and development to advance clinical systems that leverage new interactive and immersive technologies such as VR. Moreover, this may drive wider uptake of clinical VR use in the civilian sector as the technology becomes more common in society’s digital landscape. Thus, as we have seen throughout history, innovations that emerge in military healthcare, driven by the urgency of war, typically have a lasting influence on civilian healthcare long after the last shot is fired.
**For further information on this work, please access the following video directory and papers.
Directory of MedVR Online Videos: https://webdisk.ict.usc.edu/index.php/s/4q1sbMABegNNHnW
Rizzo, A. A., & Shilling, R. (2018). Clinical virtual reality tools to advance the prevention, assessment, and treatment of PTSD. European Journal of Psychotraumatology, 8(sup5), 1414560. Available at:
https://webdisk.ict.usc.edu/index.php/s/SD4uggKn5vKRLXZ
Loucks, L., Yasinski, C., Norrholm, S., Maples-Keller, J., Post, L., Zwiebach, L., Fiorillo, D., Goodlin, M., Rizzo, A. A., & Rothbaum, B. O. (2018). You can do that?!: Feasibility of virtual reality exposure therapy in the treatment of military sexual trauma. Journal of Anxiety Disorders. Available at:
https://webdisk.ict.usc.edu/index.php/s/RRHqKrBEwDNNBU5
Rizzo, A. A. & Koenig, S. (2017). Is Clinical Virtual Reality Ready for Primetime? Neuropsychology, 31(8), 877-899. Available at:
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