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The "Export cameras" option (only for Zephyr Pro and Zephyr Aerial, if selected and for the supported formats) allows to save the camera positions.  The "remesh before exporting"  option (if selected) allows to execute a remeshing algorithm, which will generate a new mesh with a vertices count as higher as the number defined by the user.  Eventually, it is possible to already create the mesh at this point. However it is usually a good idea (for a more manageable workflow) to extract also the texturized mesh in the workspace. Please see the "Extracting the textured mesh" chapter for more information about the available options.  The "Add comment" option (if selected and for the supported formats) allows to add a text comment as file metadata.  The "Export textured mesh" function  This function allows to export the generated textured meshes into different file formats.  The first option in the export dialog allows to select the desired textured mesh, since more textured meshes can coexist in the same workspace.  3DF Zephyr Lite allows to export to .ply, .obj/mtl and and to the 3D visualization web service Sketchfab. By selecting certain formats, some advanced options may or may not be enabled.  3DF Zephyr Pro and 3DF Zephyr Aerial allow to export (in addition to the format exported by 3DF Zephyr lite) also to the .fbx, pdf3d, Universal3D and Collada file formats. Please note that the fbx format also allows to export the camera positions.  The "Export normals" option (if selected and for the supported formats) allows to export the normals  The "Use binary encoding" option (if selected and for the supported formats) allows to export in binary mode (or in text mode if not selected)  The "Export cameras" option (only for Zephyr Pro and Zephyr Aerial, if selected and for the supported formats) allows to save the camera positions.  The "Add comment" option (if selected and for the supported formats) allows to add a text comment as file metadata.  This dialog also allows you to choose, when available, the texture export format (PNG or JPG) as well as to select the maximum size of the texture. If you desire to rescale the texture, please not that it's a simple rescaling operation, which does not add detail. You may rescale to a fixed power of two size or automatically compute the nearest power of two value.  The "Export control points" function  This function is available only in 3DF Zephyr Pro e 3DF Zephyr Aerial.  This button opens the same dialog that the "Export data" button exposes from the "Control point" panel.  


































































































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