Page 33 - FULL UCHITORI EBOOK
P. 33

D1: POLICE STATION STAIRS                             H: UMBRELLA MAKER FAÇADE

         The stairs provide passage between the first and sec-  Dimensions: 10ft.x10ft.x13ft.
         ond floor.
                                                               Guard Name: “Doku”= Poison

         E: BAKERY FAÇADE LEVEL 1                              Age 10, A cautious and thoughtful young girl.  Ran
                                                               Ogata’s best friend and lab partner.
         Dimensions: 36ft.x32ft.x8ft.
                                                               The Umbrella shop of the Uchitori Shukuba conceals
         Guard Name: “Po tchari”= Chubby
                                                               an active chemistry lab.   Three of each poison and

         Age 13, A jolly, chubby fellow with a mean streak for   potion is kept in the bureau.  Often, Ran Ogata can be
         rule adherence.  Faster than he appears.              found in this location working along side the keeper
                                                               of the location.
         The Confectionery Merchant shop has been renovat-
         ed to provide housing for guests of the Uchitori Ninja   I: COBBLER FAÇADE
         Clan.  The first floor maintains a bathroom complete
         with tub and two large rooms that contain: Cabinet,   Dimensions: 13ft.x8ft.x13ft.
         bed, box and a lockable chest.  Guests are given keys   Guard Name: “Tsume”= Nail
         to the chest for the duration of time they reside in
         their respective rooms.                               Age 18, Considered a child prodigy in the field of
                                                               medicine.  Caring, and protective of his clan.
         BAKERY STAIRS
                                                               The Cobbler Shop is home to the doctor’s office of
         The stairs provide passage between the first and sec-  the Uchitori Ninja Clan.  Though the Uchitori District
         ond floor.                                            is home to a fantastic medical practitioner, the
                                                               Uchitori are regulated to primarily use this location to
         F: KIMONO MAKER FAÇADE                                help maintain the secrecy of the clan and its person-
                                                               nel. The Doctor, Tsume, is one of the best doctor’s in
         Dimensions: 25ft.x25ft.16ft.                          the country and a fortunate asset of the clan.

         Guard Name: “Hari”= Needle
                                                               GM NOTE: Players roll 1D12-2 to determine how
         Age 12, A solid young boy with a knack for assisting   duration of treatments under the care of Tsume.
         in the selection of weapons and armor for missions.
                                                               J: “BRIDGE TO KNOWHERE”
         The Kimono Maker location houses every piece of
         basic armor under lock and key.  This location also   Dimensions: 33ft.x5ft.
         maintains all types of costumes that are available for
         character usage.                                      The visible suspension bridge provides the only way
                                                               for people to cross the lake of the Uchitori district to
                                                               get to the Uchitori compound.  This rickety bridge sits
                                                               18ft. High above the lake, and since it’s establishment
                                                               has never been maintained.


                                                               GM NOTE: Characters may cross this bridge, how-
                                                               ever must roll an Odds & Evens roll to determine if
                                                               the bridge’s boards break.  Upon failed rolls, player’s
                                                               must roll an Awareness Test to prevent falling into the
                                Menta Keshinato and Osamu Korai   lake.

                                                             31
   28   29   30   31   32   33   34   35   36   37   38