Page 4 - E-MODUL INTERAKTIF MATEMATKA BERBANTUAN LIVEWORKSHEETS DENGAN PENDEKATAN DISCOVERY LEARNING
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DAFTAR ISI
Cover ........................................................................................................... i
Halaman Judul ............................................................................................. ii
Kata Pengantar ............................................................................................ iii
Daftar Isi ...................................................................................................... iv
Kompetensi Inti dan Kompetensi Dasar ...................................................... iii
Indikator Pencapaian Kompetensi ............................................................... iv
Petunjuk Penggunaan E-Modul Interaktif ................................................... v
Peta Konsep ................................................................................................. vii
Program Linear ............................................................................................ 1
A. Pengertian Program Linear .................................................................... 1
a. Sistem Pertidaksamaan Linear Dua Variabel ....................................... 3
B. Model Matematika ................................................................................ 20
C. Nilai Optimum Fungsi Objektif ............................................................ 35
Rangkuman ................................................................................................. 51
Latihan Soal Peserta Didik .......................................................................... 52
Uji Kompetensi ............................................................................................ 54
Daftar Pustaka ............................................................................................. 55
Biodata Penulis ............................................................................................ 56
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