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16 CODESIGN BRIEF
3.1.2 Project 13: Co-design Collabora�on Web Resources:
• h�ps://www.youtube.com/watch?v=GsnnFCPPVTc
Module: Issued: • h�ps://www.pointofcarefounda�on.org.uk/resource/experience-based-co-design-ebcd-toolkit/step-by-step-
Industrial Design 17/11/20 guide/13-running-co-design-groups/
Title: • https://knowledge.insead.edu/entrepreneurship/three-essen�al-elements-of-customer-co-crea�on-4961
Hacking-Covid
Objec�ves: Assessment Criteria: • h�p://dunneandraby.co.uk/content/projects
Engage design & co-design process to seek user-centric solu�on. Engagement; in planning & collabora�on. • h�p://daisy.c�.gr/webzine/Issues/Issue%203/Art%20and%20Design/index.html
Collaborate with primary user in their problem framing. Co-design; via process & insight. • h�p://www.daevasdesign.com/alessi-playful-joyful-design/
Engage research ethics, for user data collec�on and engagement. Development; in sketch & form (quantity/quality).
Explore provoca�ve, emo�onal & playful approach to design Appropriateness & narrative; to user problem. • h�ps://www.red-dot.org/search?tx_solr%5Bfilter%5D%5B0%5D=result_type%3Aonline_exhibi�on
solu�on; in addressing real world problems and experience. Provoca�veness, emo�onality & playfulness. • h�ps://www.pinterest.com.au/jessdunnthis/playful-product-design/
Imagina�ve problem-solving; via sketch, visual & model.
• h�ps://www.forbes.com/sites/bernardmarr/2018/08/06/7-job-skills-of-the-future-that-ais-and-robots-cant-
do-be�er-than-humans/
Background: • h�ps://www2.deloi�e.com/us/en/insights/deloi�e-review/issue-21/changing-nature-of-careers-in-21st-
From the first days of 2020, the Covid-19 pandemic has increasingly impacted our daily lives. All aspects of how we live, century.html
work, socialise, communicate, share and experience the world around us has changed. Science may in �me address the
harshest impacts. However, the pandemic has exposed vulnerabili�es and challenges for the way we live, some of which Academic Resources:
may con�nue for some �me, or alter individual experience long into the future. Individuals have had to reac�vely • h�ps://�mreview.ca/ar�cle/310
respond and adapt to their rapidly changing landscape as they a�empted to navigate new reali�es. In a Covid-19 • h�ps://scholar.google.com/scholar?hl=en&as_sdt=0%2C5&q=co-
design+community+resource+centre+&btnG=
endemic future, Design can be a proac�ve medium which supports how individuals, not only to func�on and survive, • h�ps://www.tandfonline.com/doi/full/10.1080/15710880701875068?scroll=top&needAccess=true
but engage and flourish in life, work and play, through engaging provoca�ve, emo�onal & playful products. • h�p://www.regional.org.au/au/prf/1998/017-041-02.htm
Instruc�on: • h�p://www.ijdesign.org/index.php/IJDesign/ar�cle/view/2458/726
1. Within micro-group of 4-5, collec�vely map the systems/ecosystems people have been impacted by and have • h�ps://knowledge.insead.edu/entrepreneurship/three-essen�al-elements-of-customer-co-crea�on-4961
developed adapted strategies to Covid-related lock-down; within their professional and/or professional lives.
a. Early learners, Social Media Tags:
b. Home-carers, @DesignCarlow
c. People of physical/social disadvantage, #Codesign
d. People who have experienced loss, @Humani�esITC
e. Older Adults. @itcarlow
2. Individually, engage a research subject (user), from within your family/friendship network. Engaging an
ethics-based approach to data collec�on:
Engage and narrate subject’s lived experience as impacted by Covid-related lockdown.
Engage subject in a co-design session; to iden�fy a specific area suitable for Design-led interven�on.
Sketch and explore provocative, emotional & playful solu�ons, which address subject need.
Propose solu�on.
Sample Phases:
Phase I - PLAN/DISCOVER
- Task: assump�ons, scope/parameters, plan/WBP and communica�on.
- Scope: crowd-source stakeholder mapping, and provoca�ve, emo�onal and/or playful sample products.
- Ethics: data collec�on, data handling/storage etc.
- Engage: co-design sketch sessions
- Analysis: map/key words/ themes/insights
- Design: forced connec�ons/sketch
Phase II - REFINE
- Individual por�olio piece: research/sketch/visual etc.
- Reflec�ve prac�ce: learning insights
Proposed Deliverable/s: Type: Date:
st
Research/co-design/direc�ons via sketch D517 01 Dec.’20
Final Proposal Presenta�on (D517) 15 Dec.’20
th
Individual Reflec�ve Prac�ce Submit BB 18 Dec.’20
th