Page 3 - Lisa Moran
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About Me.
I--
L :) Design Philosophy.
I'm a third year Pro Innovation student
at th South East Technological University, Ireland.
"I think it's valid to approach a design problem by doing your best
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I enjoy creating artwork and products that inspire a to forget preconceived ideas or socials norms for what a product
feeling of joy or emotion rom the viewer/use My must look, feel, sound, work or be like. Who originated these
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day job as a f reelance graphic designer and norms? It's important to be critical of why culturally and socially,
illustrator affords me the opportunities to do such we apply certain aesthetics to certain things.
work.
Approach it abstractly, reign in the fantasy with some relevant
I like to look on the bright side and inject a bit of constraints, and use these constraints to refine your work. We can't
positivity into most situations. his year has done its live in a fantasy world where everything works without care for
T
best to test the limits of my positive abilities. -But engineering, but I think it's important to nurture the wild and
this book is the result of a lot of hard times, wacky ideas that can occur before limitations and the very real and
perservered. practical questions of 'how's this thing gonna fly?' must be asked.
I hope you enjoy your time here. Good luck!:) I think that design is not only about the visuals and functions but
it's about the experience. And that experience begins long before
the product i nds its way into the hands of the user."
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COMPUTER SKILLS TECHNICAL SKILLS SOFT S K ILLS
ADOBE PHOTOSHOP USER RESEARCH TEAM PLAYER
ADOBE ILLUSTRATOR ERGONOMICS RESEARCH PUBLIC SPEAKING
MICROSOFT WORD PROTOTYPING/MODELMAKING WORK WELL UNDER PRESSURE
MICROSOFT EXCEL MATERIAL KNOWLEDGE LEADERSHIP SKILLS
MICROSOFT POWERPOINT SKETCHING & RENDERING SELF-MOTIVATED