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Summary & R
EFLECTION
esear
v
his r ch and design pr estigat
w a
oject was t
o in
e ho
The aim of t
Limitations
-cent
user educe f y e b
ed design digital platf
orm could help r
ood wast
er
simplifying f omoting sustainable beha
ood sharing, pr
viors, and building
e r
up community int
e The first serious limitation was time, which constrained t
view and benchmarking
he
eratur
eraction. The lit
he syst
cise identified inefficiencies wit vioral em and beha hat could be collect ed. Locating
hin t
ed and t
e
x
er
amount of data t
est
ood r
h such dir
ood sharing or
ould pr
deficiencies in curr ograms t hat w individuals wit xperience in f ect e
ent f
edistribution pr
ompt
e accessible, emotionally engaging, and localiz
or a mor ed donation was scar o he data collection had t
t
he need f
ce, and some of t
ely
be done r
emot
ypot
h h
, wit
ariance in
solution.
hesiz
ed pot
ential v
empt was made
h of r
esponse. Alt hough an earnest att
dept
ee,
view
ess t er and int view
er
er
o addr
t
een int
he biases betw
such as social desirability and confirmation bias, t
e
heir entir
, pr
elimination can ne
v
otype
ot
ly
eed. Last
er be guarant
ed-met
y
A mix
hods appr e ed, combining qualitativ
oach was emplo
y ha
ormat, which ma
e
usability t v
esting was an online f
v
e
v
ch t
o shed light on
ational r
int
er h sur esear
ys and obser
views wit
ed t
eraction data.
he collection of r
eal-w
limit
orld int
aced b
y individuals, households, and
ood surplus challenges f
daily f
or t
he design h
ypot
businesses. These insight s became t he basis f hesis
and solution ideation t eal-time t h r
hat could enable users wit
ools,
eatur
es, and educational cont
ent.
planning f
Learnings and
ecommendations
R
he pr
User f he f ot orming
otyping phase, inf
eedback became t
ocus of t
,
lo erations, ensuring usability
w and mid-fidelity wir
eframes and it
This endea cased ho
w t
w
he amalgamation of
or has sho
v
, and impact. Branding, visual identity er
clarity
e
eraction flo
ws w
, and int
hinking and community insight can addr
design t ess
h f
ough UX principles and v
o
w
hr
ed upon t ork ed wit
eedback t
alidat
vir
onmental and social concerns. A natural pr
en
ession
ogr
r
educe friction and build trust.
o e
ould be t
o
xplor
e ser ensions int
om her
xt
fr
vice e
e w
v
underser egration wit h public
ed rural populations, int
ser ger scale w
vices. Demographic studies on a lar
ould
he adaptability of t
o t
engt
e str
h t
he solution
vide mor
o
pr
act comprised a mobile-first digital
he final ar
o name a f
t ew
T
, t
ef
hr
t
ent cultural, economic, and geographic er ough diff
eliability
em t
platf
orm and a complet e brand syst
e r
,
o communicat
hat t
hen, t
cont
xt
ollo
e ws, t esting, it eration, and
s. It f
orm was de
, and inclusivity
eloped t
v
sustainability . The platf o scale and
tnerships will continue t
community par
o be behind t
he
olv
e
v
o a w
eb app or community kiosk.
er on int
e lat
his platf
scaling and a deepening impact of t orm.