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PROJECT TIMELINE BRAINSTORM Blood Cleaning
pressure
Legs Cooking
01 Research 02 Development 03 Implementation 04 Evaluation Can't walk
so far
Week1 Week2 Week3 Week4 Week5 Week6 Week7 Week8 Week9 Week10 Week11 Week12 Week13 Week14 HOUSEHOLD
Hearing HEALTH
11-01 18-01 25-01 01-02 08-02 15-02 22-02 01-03 08-03 15-03 22-03 12-4 19-4 26-4 ISSUE Planting
Sights ACTIVE AGING
CONCEPT
Can't carry
Live alone heavy things
Shopping
Diddiculty
ISOLATION
stepping
Need Traveling
homecare GO OUT
CHOOSE DOING RESEARCH QUICK SKETCH DESIGN NARROW NARROW NARROW NARROW NARROW NARROW DRAFT REPORT FINAL
GROUP RESEARCH CONCLUSION SKETCHES PARAMETERS DETAILS DETAILS DETAILS DETAILS DETAILS DETAILS LAYOUT SUBMITION
Long
Spider Presentation Problem space- dimensioned Feedback loop 2D/3D form Detail design, Final compo- Assembly Combine 2D sketches
Active Aging diagram Hypothesis finding configuration GA layout (stakeholder) for model iteration, form & aesthetic nent specifica- specification. everything to- 3D Model distance
Mind-map Benchmark Brainstorm component lay- Surface de- refinement. testing & evaluation & surface finish. tion & costing. Documentation gether Echnical Can't use
Data /Persona/ Find 3 out drawings tailing inter- surface finish- & exploration of User Journey & General key design pro- Detail changes Specification
collection Mood Board directions component action evalua- es/swatchestion component, fits & interaction. arrangement, cess, decisions for final submi- Reflection smart
Presentation selection tion models. models. detail, surface ap- Material, finish & parts drawing & & rationale and tion Design Philoso- phones Community Fresh air
PSS
35 pearance & finish/s. process. tolerance. spec/s. phy Statement 36