Page 356 - XORIJIY TILLARNI O‘QITISH VA TARJIMA SOHASIDA SUN’IY INTELLEKTDAN SAMARALI FOYDALANISHNING ZAMONAVIY TENDENSIYALARI
P. 356

«XORIJIY TILLARNI O‘QITISH VA TARJIMA SOHASIDA
                                         SUN’IY INTELLEKTDAN SAMARALI FOYDALANISHNING
                                                    ZAMONAVIY TENDENSIYALARI»



                   THE INFLUENCE OF ROLE-PLAYING GAMES IN DEVELOPING SPEAKING
                                              SKILLS IN ENGLISH LESSONS

            Authors: Xoliqova Zarnigor Zayniddin qizi , Normamatova Dilfuza Turdiqul qizi
                                                                                                         2
                                                              1
            Affiliation:  Master’s  student  at  Nordic  International  University ,  Gulistan  State
                                                                                            1
            Pedagogical Institute, Department of Foreign Languages (PhD), Associate Professor
                                                                                                               2
            DOI: https://doi.org/10.5281/zenodo.19679327


            ANNOTATION

            This study explores the impact of role-playing games (RPGs) on developing speaking skills in
            English  language  lessons.  By  analyzing  pedagogical  theories,  empirical  research,  and
            classroom applications, it demonstrates how RPGs enhance fluency, accuracy, pragmatic
            competence,  motivation,  and  collaborative  learning.  The  findings  highlight  RPGs  as  an
            effective, engaging, and learner-centered approach in modern language education.


            Keywords: role-playing games, speaking skills, english lessons, communicative competence,
            fluency,  accuracy,  motivation,  collaborative  learning,  pragmatic  competence,  language
            teaching.


                  INTRODUCTION
                  In the modern era of globalization and rapid technological advancement, the
            importance  of  English  as  an  international  language  has  significantly  increased.
            English  is  widely  used  as  a  medium  of  communication  in  various  fields  such  as
            education,  business,  science,  and  international  relations.  As  a  result,  the  ability  to
            communicate effectively in English has become a crucial skill for learners worldwide.
            Among  the  four  fundamental  language  skills—listening,  speaking,  reading,  and
            writing—speaking  is  often  considered  the  most  essential,  as  it  enables  direct
            interaction  and  real-time  communication.  However,  developing  speaking  skills  in
            English as a Foreign Language (EFL) classrooms remains a challenging task for both
            teachers and learners. One of the primary difficulties in teaching speaking skills lies
            in creating an environment where learners feel confident and motivated to express
            themselves. Many students experience anxiety, fear of making mistakes, and lack of
            self-confidence when speaking in a foreign language. These psychological barriers
            can significantly hinder their ability to participate actively in classroom activities and
            limit their language development. Therefore, it is essential to implement teaching
            methods that not only improve linguistic competence but also foster a supportive
            and  engaging  learning  atmosphere.  In  this  context,  communicative  language
            teaching (CLT) has emerged as an effective approach that emphasizes the use of
            language  for  meaningful  communication.  Within  this  framework,  interactive  and
            student-centered activities play a vital role in enhancing learners’ speaking abilities.
            One of the most widely recognized and effective techniques in this regard is the use
            of role-playing games. Role-playing activities involve learners taking on different roles           354
            and acting out real-life or imaginary situations, allowing them to practice language


                                                                                                           II SHO‘BA:

                                                                   Ta’lim jarayonida sun’iy intellekt texnologiyalarini joriy etishning nazariy
                                                                                          asoslari va konseptual yondashuvlari
                                                                                         https://www.asr-conference.com/
   351   352   353   354   355   356   357   358   359   360   361