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2030

      The Extent of Using Augmented Reality Technologies in
           Improving the Abilities of Students with Learning
          Difficulties (Dyscalculia) in Learning and Achievement

                                     Dr Ibraheem Abdullah Alzahrani

                                                          Associate Professor
                                             Al Baha University, Educational College

                                                                                          :‫الملخص‬

                           Aurasma  Dyscalculia  Augmented Reality AR

      Paired Samples Test           ANCOVA
               ≥α

      Abstract
               The current study sought to determine the effectiveness of an innovativeapproachin
      learning Augmented Reality Technology ART in improving the abilities of students with
      learningdifficultieswhichcalled learningdisabilities Dyscalculia Theresearcheradoptedan
      experimental approach with two groups; a control group of students who learned using
      traditionalapproachesandanexperimentalgroupusingART Thestudysampleconsistedofall
      studentswithlearningdisabilitiesfromgrade inBalragoshElementarySchoolduringthefirst
      semester of          AH The researcher used ARUSMA application, asan ART Tomeasure
      the attitude scale, the researcher used Arithmetic Average, standard deviation, Pearson s
      correlation coefficient, ANCOVA , and T Test The results showed that there are statistically
      significant differences between the modified averages of the experimental and controlling
      group in the levelof significance α ≤ in the post measurement in the levels Remembering,
      UnderstandingandAnalysis forthefavoroftheexperimentalgroup Theresultalsoshowsthat
      there are statistically significant differences in the post achievement of the study sample for
      the favor of the experimental group According to these results, the researcher suggested
      making use of this technique in teaching students in other courses and implementing it with
      other levels and providing decision makers with recommendations and suggestions

               Keywords E Learning, Technology innovations, Augmented Reality, Learning
      disabilities, Effectiveness

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