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the computer threw at him; Alai, who was almost as good a strategist as Ender and could be entrusted to do well with half a fleet and only vague instructions.
The better Ender knew them, the faster he could deploy them, the better he could use them. The simulator would display the situation on the screen. In that moment Ender learned for the first time what his own fleet would consist of and how the enemy fleet was deployed. It took him only a few minutes now to call for the squadron leaders that he needed, assign them to certain ships or groups of ships, and give them their assignments. Then, as the battle progressed, he would skip from one leader's point of view to another's, making suggestions and, occasionally, giving orders as the need arose. Since the others could only see their own battle perspective, he would sometimes give them orders that made no sense to them; but they, too, learned to trust Ender. If he told them to withdraw, they withdrew, knowing that either they were in an exposed position, or their withdrawal might entice the enemy into a weakened posture. They also knew that Ender trusted them to do as they judged best when he gave them no orders. If their style of fighting were not right for the situation they were placed in, Ender would not have chosen them for that assignment.
The trust was complete, the working of the fleet quick and responsive. And at the end of three weeks, Mazer showed him a replay of their most recent battle, only this time from the enemy's point of view.
"This is what he saw as you attacked. What does it remind you of? The quickness of response, for instance?"
"We look like a bugger fleet."
"You match them, Ender. You're as fast as they are. And here -- look at this."
Ender watched as all his squadrons moved at once, each responding to its own situation, all guided by Ender's overall command, but daring, improvising, feinting, attacking with an independence no bugger fleet had ever shown.
"The bugger hive-mind is very good, but it can only concentrate on a few things at once. All your squadrons can concentrate a keen intelligence on what they're doing, and what they've been assigned to do is also guided by a clever mind. So you see that you do have some advantages. Superior, though not irresistible, weaponry; comparable speed and greater available intelligence. These are your advantages. Your disadvantage is that you will always, always be outnumbered, and after each battle your enemy will learn more about you, how to fight you, and those changes will be put into effect instantly."
Ender waited for his conclusion.
"So, Ender, we will now begin your education. We have programmed the computer to simulate the kinds of situations we might expect in encounters with the enemy. We are using the movement patterns we saw in the Second Invasion. But instead of mindlessly

























































































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