Page 8 - e-modul DKV Mega Kurnia
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DAFTAR GAMBAR
Daftar GambarG
Gambar Halaman
1.1 Membuat Gambar Ilustrasi ....................................... 10
1.2 Seorang Kumikus .................................................... 11
1.3 Membuat Desain grafis ............................................ 11
1.4 Web Design ............................................................ 12
1.5 Seorang Animator ................................................... 12
1.6 Melalkuka Foto ....................................................... 12
1.7 Merekam Video....................................................... 12
1.8 Edit Video .............................................................. 13
1.9 Membuat Iklan ....................................................... 13
2.1 Johannes Gutnberg, kreativitas membuat alat cetak .. 22
2.2 Inventiion ke innovation ......................................... 23
2.3 K-Wave ................................................................ 26
2.4 Aplikasi industry kreatif .......................................... 26
2.5 Beda Gojek dengan Ojek Pangkalan ......................... 27
3.1 Revolusi Industri ..................................................... 35
3.2 New Media ............................................................ 37
3.3 Kamera ................................................................ 38
3.4 Perkembangan Kamera ........................................... 38
3.5 Percetakan Spanduk ............................................... 39
3.6 Digitizer ................................................................ 40
3.7 Periklanan ............................................................. 41
3.8 Permainan/Game ................................................... 41
3.9 Poster film ............................................................ 42
3.10 Cover ................................................................... 42
3.11 Enviromental Graphic Design ................................... 42
3.12 Poster Konser ........................................................ 43
3.13 Poster Seni Budaya ................................................ 43
3.14 Web Desain ........................................................... 43
3.15 Industri Riset ........................................................ 44
4.1 Teknik Arsir ........................................................... 52
4.2 Teknik Dussel ........................................................ 52
4.3 Teknik Pointilis ...................................................... 52
4.4 Teknik Aquarel ...................................................... 53
4.5 Gambar Kartun ...................................................... 53
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