Page 131 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
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                       (d)     Explain the concept for the first level of the game.                   [5 marks]

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                       (e)    Draw the game’s opening interface and include the environment in the background as well
                              as the navigation cues in the foreground.

                                                                                                       [9 marks]















                       (f)     Identify TWO tools that can be used for professional 3D modelling.

                                                                                                       [2 marks]
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                       (g)     Identify an appropriate genre for this game.                           [1 mark]

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                                                                                                  Total 33 marks


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