Page 131 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
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(d) Explain the concept for the first level of the game. [5 marks]
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(e) Draw the game’s opening interface and include the environment in the background as well
as the navigation cues in the foreground.
[9 marks]
(f) Identify TWO tools that can be used for professional 3D modelling.
[2 marks]
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(g) Identify an appropriate genre for this game. [1 mark]
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Total 33 marks
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