Page 1 - Principles of instructional design
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The Outcomes of
        3               Instruction























                        T he best way to design instruction is to work back-
        ward from its expected outcomes. Some ways of working backward and the
        implications of these procedures for the content of instruction are described in
        this chapter. These procedures begin with the identification of human capabili-
        ties to be established by instruction. The instructional outcomes, introduced and
        defined here in terms of five broad categories, run throughout the book as the
        framework on which the design of instruction is built.

         INSTRUCTION AND EDUCATIONAL GOALS

        The basic reason for designing instruction is to make possible the attainment of
         a set of educational goals. The society in which we live has certain functions to
         perform in serving the needs of its people. Many of these functions—in fact,
         most of them—require human activities that must be learned. Accordingly, one
         of the functions of a society is to ensure that such learning takes place. Every
         society, in one way or another, makes provision for the education of people in
         order that the variety of functions necessary for its survival can be carried out.
        Educationalgoals are those human activities that contribute to the functioning of
         a society (including the functioning of an individual in the society) and that can
         be acquired through learning.
          Naturally, in societies whose organization is simple—often called "primitive"

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