Page 31 - Erika Salma F_ Guideline of Quizziz Educational Game
P. 31
GAME 5
A. Benefit of The Game
1. Provide a student to learn vocabulary in fun various ways.
2. Make the student focus on vocabulary learning.
3. Motivate the student to be interested in the learning.
4. Increase the student’s vocabulary knowledge
B. Preparation and Tools
1. Make sure the availability of computer/ gadget, internet connection,
and projector
2. Prepare marker pen to write the score on the board.
3. Prepare four kinds of quiz questions. (The total number of each quiz
can be changer depending on the teacher’s decision):
a. Guessing Word (2 questions for two round)
Teacher
Prepare 2 topics and 5 vocabulary related to each topics. For
examlple the topic is "What will people do in weekend?", the
related vocabulary are sleep, play games, hang out, and shopping.
This question is arrange in Lesson format
b. Matching question (10 question for two round)
The question would be presented in multiple-choice format.
Prepare 5 question contain a question about a sinonym or
an antonym of a word. Arrange the mulptiple choice with 1 right
asnwer and 3 distractor. For example:
-Question: Which word that has similar meaning with "crowded"?
-Answer : Packed
-Distractor: Full, Wide, Stuffy
28.