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              52                 THE PRACTICE OF INNOVATION

                 And yet to this day we really do not know what caused the change.
              It  occurred  well  before  any  of  the  events  by  which  it  is  usually
              explained, such as the shift of the center of demographic gravity to
              the teenagers as a result of the “baby boom,” the explosive expansion
              of higher education, or the change in sexual mores. Nor do we really
              know what is meant by “lifestyle.” All attempts to describe it have
              been futile so far. All we know is that something happened.
                 But that is enough to convert the unexpected, whether success or
              failure, into an opportunity for effective and purposeful innovation.



                                            III

              THE UNEXPECTED OUTSIDE EVENT

                 Unexpected successes and unexpected failure have so far been dis-
              cussed  as  occurring  within  a  business  or  an  industry.  But  outside
              events, that is, events that are not recorded in the information and the
              figures  by  which  a  management  steers  its  institution,  are  just  as
              important. Indeed, they often are more important.
                 Here are some examples showing typical unexpected outside events
              and their exploitation as major opportunities for successful innovation.
                 One example concerns IBM and the personal computer.
                 However much executives and engineers at IBM may have dis-
              agreed with each other, there apparently was total agreement within
              the  company  on  one  point  until  well  into  the  seventies:  the  future
              belonged  to  the  centralized  “main-frame”  computer,  with  an  ever
              larger  memory  and  an  ever  larger  calculating  capacity.  Everything
              else, every IBM engineer could prove convincingly, would be far too
              expensive, far too confusing, and far too limited in its performance
              capacity. And so IBM concentrated its efforts and resources on main-
              taining its leadership in the main-frame market.
                 And then around 1975 or 1976, to everybody’s total surprise, ten-
              and eleven-year-old kids began to play computer games. Right away
              their fathers wanted their own office computer or personal computer,
              that is, a separate, small, freestanding machine with far less capacity
              than even the smallest main-frame has. All the dire things the IBM
              people had predicted actually did happen. The freestanding machines
              cost many times what a plug-in “terminal” costs, and they have far less
              capacity; there is such a proliferation of them and their programs, and
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