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Part X: Dynamic Animation
                                             Creating reactor Objects
                                             In addition to collections, reactor also includes several default objects that react with the scene in unique
                                             defined ways. These objects can be created using the Animation ➪ reactor ➪ Create Object menu commands
                                             or by clicking its icon in the reactor toolbar and dragging in one of the viewports.
                                             The default objects include Spring, Plane, Linear Dashpot, Angular Dashpot, Motor, Wind, Toy Car,
                                             Fracture, and Water, as listed in Table 43.3.
                                        TABLE 43.3
                                                                        reactor Objects
                                       Toolbar Button  Name             Description
                                                       Spring           Acts to bring connected child and parent objects closer together
                                                       Plane            Adds a solid plane object to the scene

                                                       Linear Dashpot   Acts to limit linear motion between connected child and parent objects

                                                       Angular Dashpot  Acts to limit angular motion between connected child and parent objects

                                                       Motor            Used to add angular force to the scene


                                                       Wind             Used to add linear force to the scene

                                                       Toy Car          Simulates a simple car with rotating wheels and linear motion

                                                       Fracture         Identifies objects that can be broken into pieces

                                                       Water            Adds water to the scene that conforms to concave surface




                                             The gizmos for these objects, like the collection gizmos, appear red when first created for most of these
                                             objects and then turn white when selected, and blue when connected, to a geometry object. Figure 43.6
                                             shows the gizmo icons for each of these reactor objects.
                                             Most of these objects need to be associated with an object to be included in reactor. For example, the Toy
                                             Car reactor object must be connected to a geometry object for its chassis and up to four geometry objects
                                             for its wheels. This is done by clicking on the respective buttons in the Properties rollout and selecting the
                                             geometry object in the viewport. For example, you can connect a Spring object to both a Child and a Parent
                                             object. Other reactor objects, like the Plane and Wind objects, do not need to be connected to an object
                                             to work.





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