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Part I: Getting Started with 3ds Max



                      FIGURE 4.16
                    This window explains the benefits of the different initial settings and scheme choices.






























                           The initial settings for the tool options list include Max, Max.mentalray, DesignVIZ, and DesignVIZ.mentalray.
                           These different selections cause the default settings for the various controls to change. For example, the default
                           renderer for Max is the Scanline renderer, but for the Max.mentalray option, mental ray is the default renderer.
                           The schemes list includes the same custom interfaces listed earlier, along with any custom interfaces that
                           have been saved.
                           After selecting the initial settings and scheme to use, click the Set button to commit the selections to the
                           interface. The button with arrows on it in the lower left displays the initial information page again.

                    Note
                    If any of the settings within the CurrentDefaults.ini file or if the other files are missing from the new settings
                    folder, then the settings and files within the default Max directory are used. n


                           Configuring Paths

                           When strolling through a park, chances are good that you’ll see several different paths. One might take you
                           to the lake and another to the playground. Knowing where the various paths lead can help you as you navi-
                           gate around the park. Paths in Max lead, or point, to various resources, either locally or across the network.
                           All paths can be configured using two distinct Configure Paths dialog boxes found in the Customize
                           menu: Configure User Paths and Configure System Paths. The Configure User Paths dialog box is used to
                           specify where to look for scene resource files such as scenes, animations, and textures. The Configure


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           09_617779-ch04.indd   120                                                                     6/30/10   3:35 PM
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