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Part VI: Advanced Modeling
TABLE 25.3
Name
Color
White
Selected node
Geometry Object node
Blue
Cyan Schematic View Node Colors
Shape Object node
Yellow Light Object node
Dark Blue Camera Object node
Green Helper Object node
Purple Space Warp Object node
Goldenrod Modifier node
Dark Yellow Base Object node
Brown Material node
Dark Green Map node
Salmon Controller node
Magenta Parameter Wires
Note
If you don’t like any of these colors, you can set the colors used in the Schematic View using the Colors panel of
the Customize ➪ Customize User Interface dialog box. n
Selecting nodes
When you click the Select (S) button, you enter select mode, which lets you select nodes within the
Schematic View window by clicking the object node. You can select multiple objects by dragging an outline
over them. Holding down the Ctrl key while clicking an object node selects or deselects it. Selected nodes
are shown in white.
The Select menu includes several selection commands that enable you to quickly select (or deselect) many
nodes, including Select All (Ctrl+A), Select None (Ctrl+D), Select Invert (Ctlr+I), Select Children (Ctrl+C),
and Deselect Children.
If the Select ➪ Sync Selection option in the Select menu is enabled, then the node of any object that is
selected in the viewports is also selected in the Schematic View window, and vice versa. If you disable the
Sync Selection option, then you can select different objects in the viewports and in the Schematic View at
the same time. The node of the object selected in the viewports is outlined in white, and the interior of
selected nodes is white. To select all the objects in the viewports that match the selected nodes without the
Sync Selection option enabled, just use Select ➪ Select to Scene. Select ➪ Select From Scene selects the
nodes for all objects selected in the viewports.
Tip
All animated objects have their node border drawn in red. n
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