Page 16 - June 2020
P. 16

What do flight games often get                Also keep in mind that its physically impossible to place that

             wrong about aerial combat?                  many missiles internally, which means they'll be causing
                                                         aerodynamic drag while hanging on the wings.
        Coming from DCS, which is about as close as a    Pathetic missiles: With the partial exception of AC3: Electro
        civilian can get to real combined arms air
                                                         sphere, AC missiles mindlessly chase their targets. IRL,
        combat, just about everything.
                                                         missiles set up an intercept trajectory that follows the most
        Weapon loadouts:                                 efficient path.  Some will even climb high into thin air before
                                 This F-15 is, somehow,   plunging down onto their targets.  Flying in a circle IRL will
                                 carrying 104 missiles, it   get you killed.
                                 likely started with even
                                 more, a pulse laser     Even the medium range missiles practically require you to

                                  with 104 shots         be within visual range and can be completely defeated by
                                                         either turning in a circle or popping a single flare (try doing
        just four flares (only effective against IR missiles,)
                                                         that in real life and tell me what a radar guided missile
        zero chaff, a gun that makes its own ammo from   thought about the flare.)
        thin air, and zero external tanks (yet somehow, it
        flew all the way to Gunther Sound, got into a    Blind AWACS:
        massive air battle, and, presumably, flew back                                   This is the Arsenal Bird
        home.) IRL, you'd be lucky to have eight missiles on                             from AC7. According to
        an F-15C                                                                         the Ace Combat Wiki:
        Fuel management: Or lack thereof.  When was                                      Aceopedia, the aircraft has
        the last time an Ace Combat game had a fuel                                      a wingspan of 3,600ft and
        gauge?  AC2?  And even then, I'm fairly certain                                  normally cruises in excess
        it was nothing more than a relabled timer.                                       of 5,000ft ASL.
        Contrast this to real life where higher throttle   How exactly does a dedicate airborne radar platform miss
        settings produce a corresponding decrease in     something that is several times the size of a Nimitz class
        loiter time.  Never mind if you light the        aircraft carrier that is over a mile off the ground?
        afterburner.  You also have no external tanks    Longcaster, did you decide to take a nap five minutes after
        and don't have to worry about fuel imbalances    takeoff or what? We should have seen this thing coming
        among internal tanks.                            from over 1,000NM away.
        Weight and drag: Let's assume you could          Poor military intelligence: Osea, you literally built the
        somehow manage to strap 180 missiles to an F-    Arsenal Bird.  Why did its APS come as such a surprise?
        22 (more like 220, given special weapons.)  If
                                                         Self repairing planes: To be honest, I only actually saw this
        we assume your standard AC missile is an AIM-
                                                         in the fiasco that was Assault Horizon.  But still, limping a
        9X and the 4XAAM (or whatever its called) is an   plane home at 99% damage, landing, and having the
        AIM-120D, we get 33,840Lbs and 13,280Lbs
                                                         mechanics fully repair it in less time than it takes to rearm it
        respectively, totaling 47,120Lbs, before fuel.    is a bit farfetched.
        An F-22 has a maximum takeoff weight of
        83,500Lbs, of which 43,340Lbs is the dry weight   Perfect information: I know where every enemy in the map
        of the plane itself.  You're already severely    is. Friend, foe, doesn’t matter. The lone friendly infantry
        overweight without a drop of fuel in the tanks.   squad has a convenient blue hexagon around them.  Ditto
                                                         for the tank shooting at them (except for it being green or
        Also keep in mind that heavier planes have
                                                         reed.)  No chance of fratricide.
        more inertia and thus poorer turning
        performance and poorer acceleration and climb    Conveniently stupid enemies:
                                                         Belkan 1: Guys, let's build the SOLG's ground station under a
        rate.
                                                         mountain.
                                                         Belkan 2: Good idea.
                                                         Belkan 1: Lets also build this massive tunnel that is easily wide

                                                         enough for a plane to fly through that leads straight to it.
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