Page 5 - E-MODUL GAME BASED LEARNING
P. 5

HALAMAN SAMPUL ....................................................................................................... i

                        KATA PENGANTAR ....................................................................................................... ii
                        MENU .............................................................................................................................. iii
                        DAFTAR ISI .................................................................................................................... iv

                        INDENTITAS E-MODUL BERBASIS GAME BASED LEARNING ........................... v
                        PETA KONSEP ............................................................................................................... vi
                        PETUNJUK KEGIATAN .............................................................................................. vii

                        MATERI ........................................................................................................................ viii
                        GAME EVALUASI ........................................................................................................... ix

                               Jenis-jenis Kebutuhan ............................................................................................... 1
                               Matching Game 1 ........................................................................................................ 4
                               Jenis-jenis Barang ....................................................................................................... 5

                               Game Drag and Drop 1 ............................................................................................. 8
                               Kegunaan Suatu Barang ........................................................................................... 9

                               Permaianan Adu Cepat ........................................................................................... 10
                               Faktor-Faktor yang Mempengaruhi Kebutuhan .......................................... 11
                               Matching Game 2 ...................................................................................................... 13

                        KELANGKAAN ............................................................................................................. 14
                               Penyebab Kelangkaan ............................................................................................ 14

                               Game Drag and Drop 2 ........................................................................................... 16
                        RANGKUMAN ............................................................................................................... 17
                        KUNCI JAWABAN ........................................................................................................ 19

                        DAFTAR PUTAKA ....................................................................................................... 26























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