Page 65 - NUMINO Challenge_L1
P. 65
Creative Thinking
Draw the path by connecting the numbers in order from 1 to 9.
Note that each box can only be passed through once.
Start 1 2 3 6 7 Key Point
25458
34767 If the path cannot
45858 continue, mark the
76987 end with an X.
Finish
Draw a path for the horse to pass through each empty box, and
connect the numbers in order from 1 to 5.
24
5
3
1 Key Point
Draw the paths that
must be taken in the
colored portions.
62 NUMINO Challenge L1
Draw the path by connecting the numbers in order from 1 to 9.
Note that each box can only be passed through once.
Start 1 2 3 6 7 Key Point
25458
34767 If the path cannot
45858 continue, mark the
76987 end with an X.
Finish
Draw a path for the horse to pass through each empty box, and
connect the numbers in order from 1 to 5.
24
5
3
1 Key Point
Draw the paths that
must be taken in the
colored portions.
62 NUMINO Challenge L1