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FMV differs from real-time cutscenes in that real-time cutscenes render the
surrounding environment as it appears in the actual game, whereas FMV is simply
a playback of something that was previously recorded, usually rendered by a
much more powerful machine.
Thus, FMV was traditionally much higher quality than real-time cutscenes, and
the two can usually be differentiated by this.
With computer games running on more modern hardware, however, the use of
FMV for cutscenes has been drastically reduced as similar quality graphics can
be produced in the game engine with much less disc space required for the source
data.
Voice commands and voice synthesis – Voice commands and voice synthesis
are used for hands-free operations of a computer program. Voice synthesis is used
for presenting the results of an action to the user in a synthesized voice.
Applications such as a patient monitoring system in a surgical theatre will be
prime beneficiaries of these capabilities. Voice commands allow the user to direct
computer operation by spoken commands
Audio Message – Annotated voice mail already uses audio or voice message as
attachments to memos and documents such as maintenance manuals.
Video messages – Video messages are being used in a manner similar to
annotated voice mail.
Holographic images – All of the technologies so for essentially present a flat
view of information. Holographic images extend the concept of virtual reality by
allowing the user to get "inside" a part, such as, an engine and view its operation
from the inside.
Fractals – Fractals started as a technology in the early 1980s but have received
serious attention only recently. This technology is based on synthesizing and
storing algorithms that describes the information.