Page 12 - Penta Book's ICT Catalogue
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Computing and ICT topics
Our curriculum for schools ensures To accomplish these goals, the
that all students: following topics are covered with
an emphasis on skills needed to
> Are competent, confident, and creative users build a knowledge-based economy:
of information technology
> Can critically evaluate and apply information
technology (including new and unfamiliar > The computer (hardware, peripherals,
operating system, file system, security)
technologies) responsibly, collaboratively and
effectively to solve problems > Working on the Internet (web surfing/
searching, email, calendar and contact
> Can analyze problems in computational terms, and management, safe computing)
can write computer programs in order to solve them > Multimedia presentations (editing photos,
sound, movie clip creation)
> Can understand and apply the fundamental
> Word processing (with mathematical
principles of computer science, including logic, equations, envelopes and labels)
algorithms, data representation, and networks
> Spreadsheets
> Can critically express the individual, cultural and (with charts and data exchange)
societal impacts of technology, and know how to > Presentations
(with presentation skills)
stay safe, exploit opportunities and manage risks
> Databases (working with various tools to
organize information)
> Online communication (blogging, social
media, video conferencing)
> Cloud computing and collaboration
(online office suites, sharing documents,
online meetings, presentation
broadcasting, notes management and
sharing, mind mapping)
> Digital citizenship (e-safety, privacy, ethics
and intellectual property)
> Computer Science concepts (computer
systems and networks)
> Introduction to programming –
Computational thinking
> Introduction to robotics
> Designing and developing software
applications
> Building websites (with online apps and
later with HTML/CSS tools)
> Introduction to game development
> Modern technology skills (networking,
storage & backup, simple IT
troubleshooting, security, cloud storage)
> Project management and diagramming
> Image manipulation and 2D animation
techniques
> Video editing and 3D animation Computing and ICT . Sampler
techniques
Penta Books
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