Page 282 - Ray Dalio - Principles
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willingness  to  help  others  (work  within  a  group)  toward
                           these  common  goals.  Our  fates  are  intertwined.  One
                           should know that others can be relied upon to help. As a

                           corollary,  substandard  performance  cannot  be  tolerated
                           anywhere because it would hurt everyone.

                               Long-term  relationships  are  both  a)  intrinsically
                           gratifying and b)efficient, and should be intentionally built.
                           Turnover  requires  re-training  and  therefore  creates
                           setbacks.

                               Money  is  a  byproduct  of  excellence,  not  a  goal.  Our
                           overriding  objective  is  excellence  and  constant

                           improvement at Bridgewater. To be clear, it is not to make
                           lots of money. The natural extension of this is not that you
                           should be happy with little money. On the contrary—you
                           should expect to make a lot. If we operate consistently with
                           this philosophy we should be productive and the company
                           should  do  well  financially.  There  is  comparatively  little

                           age- and seniority-based hierarchy.

                               Each person at Bridgewater should act like an owner,
                           responsible  for  operating  in  this  way  and  for  holding
                           others accountable to operate in this way.

                       •      A         believability-weighted                       idea


                            meritocracy  is  the  best  system  for

                            making effective decisions.


                       Unlike  Lombardi,  whose  success  depended  on  having  his
                       players  follow  his  instructions,  I  needed  my  players  to  be
                       independent  thinkers  who  could  bang  around  their  different

                       points of view and reach better conclusions than any one of us
                       could  come  up  with  on  our  own.  I  needed  to  create  an
                       environment  in  which  everyone  had  the  right  and  the
                       responsibility to make sense of things for themselves and to
                       fight openly for what they think is best—and where the best
                       thinking won out. I needed a real idea meritocracy, not some
                       theoretical version of one. That’s because an idea meritocracy

                       —i.e.,  a  system  that  brings  together  smart,  independent
                       thinkers and has them productively disagree to come up with
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