Page 9 - 3D Artist 110 - 2017 UK
P. 9

create parametric
                                                                      environments






                                                                                                 The Pipeline
                                  render assets in
                                      V-ray for an                                                44   Step By Step: Render a
                                    in-game video    58  72                                         high-poly character model
                                                                                                    with KeyShot
                                                                                                    Discover how to iterate quickly and
                                                                                                    light in KeyShot with Josh Rife
                                                                                                   52   Step By Step: Model
                                                                                                    concepts in ZBrush and create
                                                                                                    custom brushes
                                                                                                    Tony Camehl returns with another
                                                                                                    spectacular ZBrush concept guide
                                                                                                   58   Step By Step: Render assets in
                                                                                                    V-Ray for an in-game video
                                                                                                    Vincent Chai presents this exclusive
                                                                                                    tutorial from Creative Assembly
                                                                                                   62   Step By Step: Build a
                                                                                                    steampunk weapon in Blender
                                                                                                    Take an asset from Blender and
                                                                                                    texture it in Substance Painter
                                                                                                   68   Pipeline Techniques: Texture
                                                                                                    industrial grime
                                                                       The animation gets           Master grungy window materials in
                                                                     more polished and              Substance Designer
                                                                   reined as we start to           72   Pipeline Techniques: Create
                                                                   know who the minions             parametric environments
                                                                                                    Get creating procedural forests with
                                                                        are more                    Forest Pack Pro for 3ds Max
                                                                    Kyle Balda on the experience
                                                                      of the animation team on
                                                                      Despicable Me 3 Page 33  30  The Hub
                                                                                                   86   Community News
                                                                                                    The Rookies 2017 winners have
                                                                                                    been announced!
                                                                                                   88   Industry News
                                                                                                    VR Theatre debuts at SIGGRAPH,
                                                                                                    plus FaceBuilder beta is out now
                                                                                                   90   Industry Insider
                                                                                                     Dr. Sébastien Deguy
                                                                                                     Allegorithmic's CEO tells us why
                                                                                                     Substance has gone numberless

                                                                                                   92   Project Focus:
                                                                                                    The Red Turtle
                                                                                                    We ind out how 2D and 3D were
                                                                                                    integrated in the Studio Ghibli ilm
                                                                                  texture         94   Industry Insider
                                                                          industrial grime   68     Sid Harrington-Odedra
                                                                                                    The Mill's CG lead talks his most
                                     render a high-poly         Visit the 3D Artist online shop at  complex body tracking project yet
                                       character model          myfavouritemagazines.co.uk         96   Readers’ gallery
                                          with Keyshot          for back issues, books and merchandise  The very best images of the month
                                                          44                                        from our online community
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