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October 2020 - Antique Shoppe - 15
MEET THE 2020 TOY HALL OF FAME FINALISTS PREVIOUSLY INDUCTED TOYS
Alphabet Blocks, 2003
Rochester, NY— The National Toy Hall of Fame, housed inside MY LITTLE PONY: Introduced in the 1980s and reintroduced in Atari 2600 Game System, 2007
the Strong Museum, 1 Manhattan Square, Rochester, NY., recently 2003, the My Little Pony line of mini-horses encourages children in Baby Doll, 2008
announced the 2020 National Hall of Fame Finalists. Twelve toys traditional forms of doll play—fantasy, storytelling, hair grooming, Ball, 2009
are finalists for 2020 induction, however sadly only three will take and collecting. The small pastel ponies have come in more than Barbie, 1998
their honored places in the hall when they are announced by The 1,000 varieties, all with elongated tails and manes made to Bicycle, 2000
Strong on November 5. be brushed. The toys peaked in popularity between 1982 and Big Wheel, 2009
The Strong’s National Toy Hall of Fame recognizes toys 1993—even outselling Barbie for several years—but have made a Blanket, 2011
that have inspired creative play and enjoyed popularity over a resurgence in recent years. Bubbles, 2014
sustained period. Each year, the hall inducts new honorees and Candy Land, 2005
showcases both new and historic versions of classic toys beloved RISK: Based on the French game Le Conquete du Monde, Risk Cardboard Box, 2005
by generations. translates the hobby of wargaming with miniature figures into a Checkers, 2003
To date, 71 toys have been inducted into the National Toy Hall mass-produced war and strategy board game. First published in Chess, 2013
of Fame. the United States in 1959, Risk challenges players to control armies Clue, 2017
This year’s nominees include: and conquer the world. The game’s innovative mechanics ignited Coloring Book, 2019
renewed interest in strategy games in the 1970s and continues to Crayola Crayons, 1998
BABY NANCY: In 1968, Operation Bootstrap launched influence the board game industry. Dollhouse, 2011
Shindana Toys, a community-owned company dedicated to making Dominoes, 2012
toys that “reflect Black pride, Black talent, and most of all, Black SIDEWALK CHALK: Historians have every reason to believe Duncan Yo-Yo, 1999
enterprise.” In its first year, Shindana produced Baby Nancy, a baby that the earliest people played with chalk, and traces of Paleolithic Dungeons & Dragons, 2016
doll with a dark complexion and textured hair. The popularity of cave art executed in chalk have been found throughout the world. Easy-Bake Oven, 2006
Baby Nancy exposed a long-standing demand for ethnically correct Chalk’s use in playful pursuits relies on its physical properties. Erector Set, 1998
Black dolls that the mainstream market had failed to deliver Chalk that was used on early boards was made of gypsum, the Etch A Sketch, 1998
previously. dihydrate form of calcium sulfate. Great masterpieces, clever Fisher-Price Little People, 2016
doodles, informational expressions, educational lessons, and Frisbee, 1998
BINGO: American bingo is descended from a lottery game games like tic-tac-toe, hopscotch, and four square all dance G.I. Joe, 2004
first played in Italy around 1530. The game came to be known as together on the tip of a piece of chalk, waiting to be freed by a The Game of Life, 2010
lotto and was played in France and in Germany as a teaching tool. child’s whim. Hot Wheels, 2011
A marketer copied the 1920s American carnival game beano and Hula Hoop, 1999
changed its name to bingo, and the game has become a staple of SORRY! The Sorry! board Jack-in-the-Box, 2005
adult play and fundraisers for churches and charity organizations. game is one of many variants Jacks, 2000
Different versions of Bingo are played world-wide, and it is descended from the ancient Jigsaw Puzzle, 2002
especially popular in Mexico. Indian cross and circle game Jump Rope, 2000
pachisi, commonly known Kite, 2007
BREYER HORSES: In 1950, The Breyer Molding Company and branded as Parcheesi in LEGO, 1998
introduced Breyer Horses, which realistically captured the spirt the United States. Instead Lincoln Logs, 1999
and magic of the living creatures. Hand-designed by artists, of traditional dice, players Lionel Trains, 2006
the unique horses seized the imaginations of children, drew draw cards which control the Little Green Army Men, 2014
interest from collectors, and movement of their four pawns Magic 8 Ball, 2018
became cherished keepsakes for from start to home, on a board Magic: The Gathering, 2019
equestrians. The brand continues that resembles a modern, Marbles, 1998
its popularity today as it prepares modified pachisi board. Sorry! has lasted because its game play Matchbox Cars, 2019
to celebrate its 70th anniversary is so random that it prompts good-natured (and devious gotcha!) Monopoly, 1998
next year. fun. Even young players can claim victory over adults if they draw Mr. Potato Head, 2000
the right cards. Nintendo Game Boy, 2009
JENGA: Englishwoman Leslie Scott created Jenga Paper Airplane, 2017
based on wooden blocks from her childhood in Africa. TAMAGOTCHI: While some might consider Tamagotchi Pinball, 2018
The word jenga is the imperative form of kujenga, a fad, the innovative game helped shape the electronics toy Play-Doh, 1998
the Swahili verb “to build.” With its catchy name and market in the late 1990s and early 2000s, giving it a lasting legacy. Playing Cards, 2010
edge-of-your-seat gameplay, Jenga has inspired both Tamagotchi provided kids (and then nostalgic adults) with a digital Puppet, 2015
young and old to enjoy the towering, toppling results. pet that came alive. Children could raise their virtual pets from Radio Flyer Wagon, 1999
birth to adulthood with care, affection, and attention at the press Raggedy Ann and Andy, 2002
LITE-BRITE: Created in 1966, Lite-Brite uses of a button. Inspiring strong attachment and fascination, the Rocking Horse, 2004
backlit plastic pegs on a black background for Tamagotchi became a personal electronic device that playfully Roller Skates, 1999
children to create absorbed our attentions and extended our cultural fascination Rubber Duck, 2013
glowing images, either following with robots and androids. Rubik’s Cube, 2014
manufactured designs or creating Scrabble, 2004
their own picture. Through the YAHTZEE: When playing Yahtzee, each player takes a turn Silly Putty, 2001
years, Lite-Brite has gradually rolling the dice in a cup to try to match the combination of the Skateboard, 2008
changed its format and technology number values with a list of predetermined combinations to score Slinky, 2000
but the potential for open-ended points. Simplicity, speed, and luck-based competition make the Star Wars Action Figures, 2012
creativity has kept Lite-Brite fast-paced game a perennial favorite among adults and children. Stick, 2008
popular for more than 40 years. Maker Hasbro estimates that 100 million play Yahtzee today on a Super Soaker, 2015
“regular basis.
MASTERS OF THE UNIVERSE: The Master of the Universe Swing, 2016
line of action figures, which includes the iconic He-Man and She- The Strong owns and cares for the world’s most comprehensive Teddy Bear, 1998
Ra, traces its popularity to maker Mattel’s use of comic books, collection of toys, dolls, board games, video games, other Tinkertoy, 1998
television, and the big screen. The cartoon series He-Man and the electronic games, books, documents, and other historical materials Tonka Trucks, 2001
Masters of the Universe, which ran from 1983 to 1985, created related to play. These ever-growing resources enable and support Twister, 2015
a cohesive, fantasy world that allowed Mattel to introduce new a multifaceted array of interpretive and educational activities that Uno, 2018
characters and new toys to the line. Over the years, Mattel has serve a diverse audience of adults, families, children, students, View-Master, 1999
paired the brand with everything from toothbrushes to sleeping teachers, scholars, collectors, and others interested in play. Wiffle Ball, 2017
bags. For more information visit the Strong Museum website at
https://www.museumofplay.org/