Page 2 - PSC Intramural Coaches Handbook 2017
P. 2

Interactive Session Plan  ™





        Coach PSC Coaches Handbook                 Session date  2016-2017 Season  Team/Age Group    PSC Intramural


                PSC Intramural Coaches Handbook Session Plan                                            Time available
         Theme  Improve Ball Mastery & Technical Dribbling Skills
                PSC 'Striker' / 'Interleague'  / '135' Divisions.                                    60 Minutes
                                                                              NOTES
                                            Activity 1 - Dribbling - Ball Mastery - Warm-Up.
                                            (Area = 30x20. Adjust based on team/numbers) *20 Minute Activity*
                                            Ball Mastery - Ask players show different ways to move the ball in the area using multiple surfaces of both
                                            feet.
                                            Coaches `Challenges'  - Call Isolated Skill such as Toe-Taps / Inside-Inside Touches etc and players have 10
              Click to insert session diagram  seconds to perform the skill. Minute to Win It…how many touches in 60 seconds and variations.
                                            Physical Literacy  - Call out body part and players have to stop ball and put that body part on the ball. `Call
                                            out way to move  - sidesteps or backwards  - and players move around area without ball for 10 seconds
                                            Copy Coach  - Introduce skills `move' with the ball and coach like `Simon Says' so players copy coach
                                            movements then have time challenge to perform the move every 3 touches.
                                            Incorporate Juggling Challenges  - Bounce Juggle / A-Z / Set Your PB
                                            Coaching Points:
                                            Technical Ability (Dribbling) -> Control & Distance of Ball / Head-Up & Awareness
                                               Activity 2 - Dribbling Gates
                                               (Area = 30x20. Adjust based on team/numbers) *10-20 Minute Activity*
                                               Challenge # 1 - Players have ball each and have time limit to dribble ball through colored gates on the field…
                                               score points for each gate…multiple rounds and challenge players to beat their score.
                                               Challenge # 2  - Players have to perform a `move of the day' before they can go to a new gate and/or color
                                              code challenge (only blue gates or blue gate then yellow gate etc)
                                            Challenge # 3  - Coach bonus round where coach holds up a colored cone and players have 3 seconds to
              Click to insert session diagram  dribble through that gate for a bonus and/or coach calls out sequence of gates
                                            Challenge # 4  - Introduce `defender' who can try knock ball out for player to retrieve before scoring again
                                            Coaching Points:
                                            Technical Ability (Dribbling) -> Awareness & Ball Control. Where Do You Go Next? How Can You Get The Ball
                                            There?


                                            Activity 3 - Catchers Game
                                            (Area = 30x20. Adjust based on team/numbers) *10-20 Minute Activity*
                                            Challenge # 1  - Coach(es) become catchers (defenders) wo try to win possession from attackers who try to
                                            retain the ball…any player `caught' has to perform isolated skill (3 juggles etc) to get back in the game
                                            Challenge # 2  - As before with players able to `freeze' catcher(s) if they perform `move of the day' and make
                                            good decision on when to do it
                                            Challenge # 3  - As before with players as the catcher(s) and rotate so all players have turns
              Click to insert session diagram  Challenge # 4  - As before and adjust size of space and/or number of catchers to increase `pressure' on the
                                            attackers
                                            Coaching Points:
                                            Technical Ability (Dribbling) -> Awareness & Ball Control. Decision Making. How Can You Keep The Ball Away
                                            From Catchers?


                                            Activity 4 - Match Condition - Small-Sided Games

                                            (Area = 30x20. Adjust based on team/numbers) *20 Minute Activity*
                                            Set-Up  - Split players into teams with pinnies

                                            Small-Sided Games (Recommend 4v4)  - Option for multiple teams to rotate or multiple games
                                              Game Option # 1  - Numbers Game where coach assigns players a number and calls numbers who play (1&2
                                            play 1&2 etc)
              Click to insert session diagram  Game Option # 2  - Bonus Goal for any players who can perform a `move of the day' in the match making good
                                            decision when to do it
                                            Game Option # 3  - Bonus Goal for any players who can perform a dribbling `skill' in the match and show
                                            control of the ball as they do it
                                            Game Option # 4  - Let Them Play!
                                            Coaching Points:
                                            Technical Ability (Dribbling)  - Running Commentary of the Game. Be Positive. Can You Show Me?



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