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DAFTAR ISI
KATA PENGANTAR ....................................................................................................... iii
DAFTAR ISI ...................................................................................................................... iv
DAFTAR GAMBAR ......................................................................................................... vi
BAB 1 KOMUNIKASI DAN KOLABORASI DALAM JARINGAN .............................. 1
A. Kewargaan Digital (Digital Citizenship)................................................................ 2
B. Mesin Pencari ....................................................................................................... 20
C. Komunikasi Dalam Jaringan ................................................................................ 26
D. Kelas Maya .......................................................................................................... 69
E. Edmodo sebagai Social Learning Network (SLN) ............................................... 75
F. Pembuatan Akun Siswa........................................................................................ 78
BAB 2 VISUALISASI KONSEP ................................................................................... 113
A. Pengatar Visualisasi Konsep .............................................................................. 113
B. Meneroka Visualisasi ......................................................................................... 113
C. Praproduksi ........................................................................................................ 116
D. Produksi Video ................................................................................................... 122
E. Pengenalan White Balances ............................................................................... 122
F. Pengaturan White Balance ................................................................................. 125
G. Menangkap Gambar dengan Kamera ................................................................. 126
H. Menangkap Gambar dengan Telepon Genggam (Handphone) .......................... 128
I. Ukuran Gambar .................................................................................................. 128
J. Gerakan Kamera................................................................................................. 131
K. Tata Cahaya ........................................................................................................ 133
L. Teknik Pengambilan Gambar Adegan Dialog ................................................... 134
M. Pengambilan Gambar dengan Satu Kamera ....................................................... 136
N. Tata Suara .......................................................................................................... 136
O. Screen Recording ............................................................................................... 137
P. Pascaproduksi Video .......................................................................................... 141
Q. Konsep Animasi 3D dan Pemanfaatan Perangkat Lunak Animasi 3D .............. 149
R. Pengenalan Blender dan Cara Instal .................................................................. 150
S. Pembiasaan Blender ........................................................................................... 156
T. Shortcut .............................................................................................................. 164
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