Page 118 - Math;Steps 3a: resource masters
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• Rotation ••••••• 3a:32
Curves and square tiles (1) Games for 2 players
2 dice marked: (Ql (Ql (Ql rororo 116;
square tiles
scissors;
You need:
from Resource Master
CD
and [! J [ ! J [ ~ J [ ~ ) [ ~ J
[()J means turn clockwise. [ ~ J means a ~ turn.
[nJ means turn anticlockwise. [ ~ J means a ~ turn.
[!J means a !turn. CD means 1 whole turn.
OJ Sit beside a partner and use the cut-up square tiles.
00 Put down the shaded tile, then take turns to go.
00 On your turn, place a tile next to the one just placed, facing in
the same direction as the shaded tile. Now roll the dice and
rotate your tile to match the instructions on the dice.
\ /
(QJGJ
[!] Continue until all the tiles are placed.
Curves and square tiles (2)
OJ Fit all the tiles together to make
a square.
They should face in different
directions.
00 Take turns to tell your partner
how to rotate a tile so that it faces
the same way as the shaded one.
00 Continue until all the tiles face
the same way.
© 1993 Collins Educational (an imprint of HarperCollinsPublishers) STEPS 3a
I -- J