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  In the settings window (16) the user can set-up the following parameters:   Mesh to use: allows to select which mesh will be textured.   Max. texture Size: sets the maximum size of the texture. Please note that a power of two value is not guaranteed, as it is just a higher limit value, although Zephyr will make it a power of two when the input images allows to do so. Nevertheless, it's possible to select a resize when exporting the textured mesh (see "Export menu").   Image resolution: allows to set the percentage of the resolution user want to exploit. The higher the resolution percentage the heavier the final texture.   Maximum number of vertices: defines how many vertices of the mesh are involved in the texturing generation. Project Panel The Project panel is located in the left sidebar of the main Zephyr interface. This panel gathers the most important parts of the .zep file.  In the Cameras section you can find thumbnails of the images imported in Zephyr, both 


































































































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