Page 2 - FUT Tradesman Course
P. 2
Glossary
Strong / Green Link: Same Nation and League or Same Club
Perfect Link: Same Nation and Club
BIN Buy Now price
Open Bid Winning a card at the end of the auction
Sniping: Buying a player on BIN for significantly less than his normal price,
often within the 1st second of the listing
OP: A player who performs better than what his rating would suggest
Meta: A player who’s stats suit the current game perfectly
Chemistry: 0-10 How well your player will make use of his stats.
Other Links RED: no link, Orange: one thing in common
Full Chemistry: For a player to have full chemistry, they
will need to balance any red links with a green link, a
perfect link will balance out two red links!
Loyalty: when a player plays 10 games for your club, or if
you pull him from a pack, he will gain loyalty for you, which is worth
+1 chemistry (10 max). This is especially important for SBC
solutions.
Manager: If the league and/or Nation of your manager
match that of your player, he will get +1 loyalty (10 max)
Untradeable : you can not sell this player / item
Consumables: items you can buy to use once
Fitness: your players physical stats are impacted by their level of Fitness
(max 99). Fitness decreases in matches. You can recover fitness by
having that player on the bench/squad reserves and playing a
match, by applying an individual Fitness item to that player, or by
applying a Squad Fitness item to you whole team
Coaches: coaches give a boost to your Training or Fitness consumables. Useful
if you use these consumables, not if you don’t.
Contracts: a player needs to have Contracts to be able to play for you (max 99)
you can buy or pack contract items to apply to your players
Healing: when a player is injured, they can recover in your squad reserves or
by applying a healing item, again if you have the relevant coaches,
the recovery boost can be higher