Page 185 - The Art of Learning by Josh Waitzkin_Neat plip book
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I  was  down  three  points,  and  needed   to  come  back.  He  won  anothe r  one .  I
                had  to  stop  the  slide  now,   right  now,   or  I  woul dn’t  be   abl e  to  catch   up.   I’d

                created   a   move   two   months   earlier   that    I   tho ught    might    be   deci sive   in   the
                tournament.  We  called  it  the  bear  hug.    I  woul d  allow  my  oppo ne nt   to  come
                straight  in  on  my  chest  with  a  hard  attack.   My  two  arms  circled  fast  be hi nd
                him and on the push I sank deep while pulling him down with me. I coul d  also

                crank  left  or  right  with  it.  When  appl ied  cleanly,  it  is  di stur bi ng  to  ha ve  thi s
                done  to  you  because  it  feels  like  you’ re  falling  int o  a  void  and  at  the   same  time
                your  wrist  is  exploding—no  choice  but   to  go   do wn.  I  let  hi m  in,  be ar  hug,  put
                him on the     oor—two points.

                    He was up 5–3 but hadn’t ever seen the  bear hug  bef ore. I us ed it aga in,  and
                spun  him  right.  Down  5–4.  Now  the  judge       came  over  and  tried  to  mess  with
                my head.  He told me to adjust my left-han d  po sition  on  the  starting  po stur e—
                just   psychological   manipulation.    I   smiled   at   the   ref   and   kep t   fi  ing.   Bear

                hug  again,  it’s  even.  Now  my  opponen t  stepped   off  the    mats  and   came  ba ck
                with  a  different  feeling.  He  was  beginni ng  to  under stand.  He  change d  hi s  left
                arm   to   trap   my   right   if   I   bear-hugged .   He   had   answers   and   I   ha d   ne w
                variations.   We   were   flowing     now,   moves   coming     fast   like   spe ed   che ss   in

                Washington Square Park.
                    This  Fixed  Step  game  is  a  sublime  exper ience.  At  fi  st  it  feels  fast  and  jolty,
                like a painful guessing game, but then  the  play slows do wn  in  your  mind.  Over
                the years,  as I became more and more relaxed under  thi s ki nd  of fi        e,  and  as my

                body   built   up   enough   resistance   that    the   bl ows   didn’t   bother    me,   the    ga me
                became    completely    mental.   It   almost   always   felt   as   tho ugh   I   was   seeing   or
                feeling  the  action  in  more  frames  than   my  oppo nen ts,  and  so  I  coul d  zoom  in
                on the tiniest details, like the blink  of an eye or the  beginni ng  of an exha lation.

                When     our   wrists   connected,   I   us ual ly   felt   exactly   what    my   oppo ne nt    woul d
                come  at  me  with,  and  I  learned  how  to  appl y  the  subt lest  of  pr essur es  in  orde r
                to   dictate   his   intention.   But   this   great   Fixed   Step   fight er   impo sed   hi s   own
                reality.  I  couldn’t  get  in  his  head.  Or  every  time  I  go t  in  he   kicked  me  ba ck

                out.
                    I  tried  the  bear  hug  again  but  he  jammed  it.  He’d  fi    ed  it  out .  My  own
                teammates  hadn’t  learned  how  to  par ry  the    bear  hug   in  two  mont hs   of  work.
                This guy took seconds. I was down  7–5,  witho ut  much  time left in the  round.  I

                faked a hard attack, but then slipped in a right  under ho ok  and  thr ew hi m away.
                I  was  down  one  point  with  1.1  seconds   left.  I  needed   to  score  fast  and  surge d
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