Page 52 - A Handbook for Academia, Industry and Policymakers: Reinforcing the Innovation-Employability Nexus in the Mediterranean
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52   REINFORCING THE INNOVATION-EMPLOYABILITY NEXUS IN THE MEDITERRANEAN                                                                                   REINFORCING THE INNOVATION-EMPLOYABILITY NEXUS IN THE MEDITERRANEAN  53



                  An overview of student-centred instructional methods
                  Figure 8


                    Brainstorming        Case study          Competition         Concept Map                                                Lecture             Pair and share       Panel discussion    Poster






                    Brainstorming encourages   Case studies are useful to   Students can engage in   Concept maps consist of                                    Students take approx. a
                    students to focus on a topic   learn about real-world   competitions, locally,   nodes labelled with a                                      minute to think through a
                    and contribute to the free   complex issues, apply   nationally, or   concept name and links                                                response to a question
                    flow of ideas         critical thinking, and   internationally. This allows   drawn between the nodes.                                       demanding analysis,
                                         explore scenarios.  them to engage with others   They can look like webs or                                            evaluation, or synthesis
                                                             outside of their own higher   chains and are an optimal                                            before turning to the
                                                             education institutions.  group activity for                                                        partner for discussion and
                                                                                 organising or categorising                                                     subsequently sharing with
                                                                                 information.                                                                   the class.

                     Cooperative         Media               Debate              Discussion
                                                                                                                                            Presentations       Project              Quick write         Role play





                    Cooperative learning is the   Students work on an issue   Debating involves students   Discussion is an efficient
                    process of breaking a   and create an educational   expressing their opinions   way to generate dynamic                                     A project simulates what a   A brief written response to
                    classroom of students into   video describing their   from two competing   engagement even in large                                         learner could do at the   a question or probe that
                    small groups so they can   process from context and   perspectives with the goal   classes. Students can take                               workplace. It could also be   requires students to
                    discover a new concept   methodology, through the   of contradicting each   roles as moderators and it                                      a service project where   rapidly explain or comment
                    together and help each   data collection to findings.   other’s arguments.  can help create excitement                                       students create real   on an assigned topic. It can
                    other learn.         This can be public service              in classrooms                                                                  positive change for a   be used at the beginning,
                                         video.                                                                                                                 partner client.     middle, or end of the class.

                     Do now              Field trip          Game                Guest speaker
                                                                                                                                            Simulation          Social Media         Speed dating        Workshop




                    A Do now is a brief starter   A field trip, such as a visit   Games for educational   A guest speaker offers a
                    or warm-up activity at the   to a company or site, can   purposes induce learning   fresh perspective and
                    beginning of a lecture   provide students with   by simulating real-world   exposes students to                        Computer simulations are                 Speed dating is a series of
                    ranging from responding to   stimulating experiences to   situations without   teachings drawn from                    growing. Use technology to               brief one-on-one
                    prompts to asking    broaden their perspectives   unwanted constraints and   real-life experiences.                    stimulate a real event.                  discussions and is
                    questions in form of   and develop an    risks. They encourage   Students get to link                                  Practice without fear of                 associated with higher
                    writing, discussion, a quiz,   experiential connection to   dynamic participation and   classroom teaching with        failure.                                 levels of student
                    or a game. It is an excellent   ideas, concepts, and   reduce resistance to   the guest lecture, which in                                                       engagement. Students are
                    technique for classroom   subject matter taught in   innovative ideas and   turn helps them better                                                              given a topic to discuss.
                    management, setting the   the classroom.  concepts.          retain what is taught.                                                                             Each student sits facing
                    tone for the day with a                                                                                                                                         another student for 3-5
                    purposeful start.                                                                                                                                               min before they move on to
                                                                                                                                                                                    their next partner.
                    Guided              Index cards          Jigsaw              Lab
                    conversation




                                         There are many ways to   Students work in small,   Lab are ideal settings for
                                         use an index card (e.g. for   interdependent groups   teaching and learning (e.g.
                    Conversations in which the   gaining feedback) to foster   with individuals given the   in science). They provide
                    instructor provides   engagement and cohesion   responsibility for   students with
                    prompting questions or   within the classroom. This   becoming ‘expert’ in one   opportunities to think
                    thoughts prior to or during   activity works well in a   aspect of a topic that   about, experiment, discuss,
                    the conversation     face-to-face scenario. It   they then teach to their   and solve real problems.
                    stimulates and distributes   can be transferred to   peers to accomplish a
                    active participation in   online spaces through   group goal.
                    class discussion.    polls in live-teaching
                                         sessions.
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