Page 19 - SANZO EBOOK
P. 19

Random  Encounters of the Sanzo District


         Some Ole Quest                                         problem.  A trio of thieves, however, has been luring
         Location: Northwest; I26                               travelers in to abandoned alleyways, where the de-
                                                                ranged doppelganger, a Shikigami, among them eats
            Gold! Adventure! Fame! Cries a crazy looking        them to get what was is in his/her pockets.
         old man in front of the Lumberyard. "Those who
         are afraid need not apply!" (For adventures who        Leaves on the Wind
         need more than obvious plot hooks.)                    Location: Southeast; G12
         The Light that Shines Bright                              A lone Ronin clad in armor leans against a tree.
         Location: Northeast; G30                               His side is torn wide open. He hands the party a
                                                                pouch full of tiny leaves, and with his last breath tells
            Looking off to the distance, the PC(s) can see a    the PC(s) to let them fly in the wind. Taking a pinch
         flashing light (similar to a signal mirror). Someone   and on a windy day and letting them blow in the wind
         is trying to signal from far away. Whether it is aide,   will lead the party to an ancient temple entrance al-
         is indiscernible to the group as the light stops al-   most over grown with vines.
         most as soon as it starts. There is only one way to
         find out...                                            A Spirit's Vision
         The Yokai or the Man                                   Location: Southwest; S6
         Location: Northeast; I31                                  If the PC(s) find a small silver medallion in the
                                                                middle of a street and pick it up, that PC will have a
            While walking along the river, the PC(s) hear a     vision.  In their mind they see a small hut deep in the
         deep bellowing noise, only to see a fisherman          forest. When they come back to reality, only they can
         trapped by a Kijimuna. But was it the fisherman or     see it but a small Yosei glowing bright blue will the
         the Kijimuna who calls for help?                       party to the hut.
         Call of the Tiger                                      Dangerous Woods

         Location: Southeast; G12                               Location: Northeast; P9
            A Ronin with the insignia of a tiger’s head on         The PC(s) encounters a man running out from the
         her arrow quiver asks you to solve the local pest      wood-line, coming towards them. He appears to be in
         problem. Turns out the "pests" are full sized          shock over what he has seen, and tells the party that
         Bakeneko.                                              he was attacked while hunting. The man directs the
         Of the Finest Metal                                    PC(s) to the spot were he encountered the creature.
         Location: Northwest; Q31                               Unruly Outliers

            A blacksmith has posted that he needs a specific    Location: Southeast; G17
         metal from a nearby region. He claims that suing          A local temple has reported strange events in the
         the metal is his secret to creating great weapons.     surrounding area: beasts attacking villagers, bandit
         His rival, however, is also seeking this material, and    lords more closer to the village, and mysterious lights
         the smith is trying to acquire it before the other to   and sounds that can only be observed from within the
         boost his reputation.  He is looking for adventurers   this side of town.
         to fulfill this quest.
                                                                Bounty
         Tribal
                                                                Location: Southwest; V3
         Location: Northwest; W4
                                                                   A Ronin asks the party if they known any of the
            Oni have been attacking the town. All wearing       names on a list he shows them. The list contains
         similar regalia and a matching symbol. A raving        about 20 names, roll 1D8 for the characters knowing
         man claims to have escaped from the Onis’ lair. He     any of the names, 1-4 unknown and 5-8 known. The
         describes a terrible yokai, and claims within the lair   names on the list can be from characters backstory or
         is a far greater  threat.                              names of NPCs the party has met throughout the
         Demon Slayer                                           campaign. The bounty hunter will known what each
                                                                person on the list has done, and how much the reward
         Location: Northwest; Q22                               is for their capture.
            In this part of the district, gangs are a regular

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