Page 72 - KURAI HITOKAGE EBOOK
P. 72
Armor Sub-Armor Weapons
Dou WGT AR LiE Kogake WGT AR LiE Tateage WGT AR LiE MAIN WEAPON: Basic Ninjato_______
Wgt AtP Rng LiE Mas Vel CoA
Effect:____________________ Effect:____________________ Effect:____________________
Kusazuri WGT AR LiE Tekko WGT AR LiE Kasa-Jirushi WGT AR LiE 1 20 1 50 1 2 1
Effect:1D4 Odds & Evens Bleeding roll___
Effect:____________________ Effect:____________________ Effect:____________________ __________________________________
Haidate WGT AR LiE Horo WGT AR LiE Mabisashi WGT AR LiE __________________________________
Effect:____________________ Effect:____________________ Effect:____________________
SUB-WEAPON 1:_Basic Ninjato_______
Sode WGT AR LiE Jirushi WGT AR LiE Yodare-Kake WGT AR LiE
Wgt AtP Rng LiE Mas Vel CoA
Effect:____________________ Effect:____________________ Effect:____________________ 1 20 1 50 1 2 1
Kote WGT AR LiE
Agemaki WGT AR LiE Fukikaeshi WGT AR LiE Effect: 1D4 Odds & Evens Bleeding roll
___________________________________________
Effect:____________________ ___________________________________________
Effect:____________________ Effect:____________________ _______________________________________
Suneate WGT AR LiE
Shikoro WGT AR LiE Sode-Jirushi WGT AR LiE
Effect:____________________ SUB-WEAPON 2:Seido No Shuriken Qty.:5
Effect:____________________ Effect:____________________
Mengu WGT AR LiE Wgt AtP Rng LiE Mas Vel CoA
Maedate WGT AR LiE Sashimono WGT AR LiE
.4 10 L 5 1 1 1
Effect:____________________
Effect:____________________ Effect:____________________
Kabuto WGT AR LiE Effect:_+2 to Action Roll with weapon____
Wakidate WGT AR LiE
__________________________________________
Effect:____________________
Effect:____________________ __________________________________________
Acquired Techniques -Non-Proj Tech: Proper -Special Tech: Acting III_ -Adv Non-Proj Tech: Firm -___________________
Grip II________________ Grip IV_______________
-Attack Height: Medium_ -Non-Proj Tech: Proper -___________________
-Kicking Tech: Hook Kick Grip V_______________ -___________________
-Attack Height: High_ -___________________
-Kicking Tech: Side Snap -Special Tech: Diversion_ -___________________
-Attack Height: Low_ -___________________
-Striking Tech: Reverse -Special Tech: Lock -___________________
-Striking Tech: Jab Punch________________ Picking II_____________ -___________________
Punch________________ -___________________ -___________________
-Special Tech: -Horse Training Basic:
-Special Tech: Spin_____ -___________________
Acrobatics II___________ Use of Equipment______ -___________________
-Kicking Tech: Front Snap -___________________
-Non-Proj Tech: Proper -Proj Tech: Body Position -___________________
-Standing Grapple Tech: Grip III_______________ -___________________ -___________________
Front________________ -Special Tech: Acting VI_
-Special Tech: Lock -___________________
-Striking Tech: Straight Picking I______________ -Non-Proj Tech: Proper -___________________
Punch________________ Grip VI_______________ -___________________ -___________________
-Special Tech: Acting I__
-Special Tech: Jump_____ -Kicking Tech: Crescent_ -___________________ -___________________
-Non-Proj Tech: Proper -___________________
-Standing Grapple Tech: Grip IV_______________ -Non-Proj Tech: -___________________
Back________________ Horizontal Strike_______ -___________________
-Special Tech:Camouflage -___________________
-Standing Grapple Tech: -Horse Training Basic: -___________________ -___________________
Break Grip____________ -Def Non-Proj Tech: Mounting_____________
Dishonorable Things III__ -___________________ -___________________
-Kicking Tech: Front -Special Tech: Escape___ -___________________
Thrust________________ -Horse Training Basic: -Adv Non-Proj Tech: Firm -___________________
Heeding______________
-Special Tech:Acrobatics I Grip I________________ -___________________ -___________________
-Def Non-Proj Tech: Parry 70