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Isei No Suneate                                     Undouka No Suneate

                          Suneate of Might                                     Suneate of the Athlete
         DESCRIPTION:  Glowing a vengeful red the Sune-         DESCRIPTION:  The light weight Suneate boosts
         ate of Might blends the strength of Hell’s demons      the dexterity of its wearer above many others.  Said
         with the ferociousness of amazing strength.  This      to give the power of extreme movement, the Suneate
         weapon is feared throughout all of Japan and is        has exchanged hands throughout time.  Invaluable to
         sought after by adventurers and collectors alike.      those who find themselves in challenging situations,
                                                                the possession of this armor piece has fueled rivalries
         POWER: +1 to Strength Points; 1D4 ODDS &
         EVENS roll for Fear in White-Green belt level char-    and feuds throughout Japan.
         acters.                                                POWER: +1 Jumping, +1 Climbing, +1 Running, +1
                                           WGT  AR  LiE         Stamina Points while equipped.

                                             .1     6   100                                       WGT  AR  LiE
         LEVEL: 1st Degree Black Belt
                                                                LEVEL: Brown Belt                   .1     6    100
         MARKET VALUE: 420 Hansatsu
                                                                MARKET VALUE: 400 Hansatsu







           Enchanted Agemaki                    Chart 6-14: Miserareta Agemaki  Enchanted Agemaki of:
         The Agemaki are more than a          NAME                       Bonus                  WGT      AR    LiE
         decorative enhancement.  These       Health      +20 to Health Points                    .2    N/A     5
         Agemaki lend assistance to vari-
                                              Carry       +1 to Carry Points                      .2    N/A     5
         ous aspects of life.
                                          Physical Beauty   +1 to Physical Beauty Points          .2    N/A     5
         POWER: Various
                                            Movement      +1 to Movement Points                   .2    N/A     5
         LEVEL: Any                         Awareness     +1 to Awareness Points                  2     N/A     5
         MARKET VALUE: 50-100                Defensive    +1 to Defensive Points                  .2    N/A     5
                              Hansatsu       Strength     +1 to Strength Points                   .2    N/A     5

                                              Stamina     +1 to Stamina Points                    .2    N/A     5
                                              Stealth     +1 to Stealth Points                    .2    N/A     5
                                                          +10 Ki Energy Points at the beginning of
                                             Ki Energy                                            2     N/A     5
                                                          encounters
   C                                      Throwing Range  +1 to Throwing Range                    .2    N/A     5
   h
   a                                         Animals      +1 to gained OBD Points                 .2    N/A     5
   p
   t                                           Luck       +/-1 to Odds & Evens Rolls              .2    N/A     5
   e                                                      Target receives -1 Control Roll (White-Blue
   r                                           Fear                                               .2    N/A     5
                                                          belt level)
                                               Fire       -1 to attacks using fire element        2     N/A     5
                                               Earth      -1 to attacks using Earth element       .2    N/A     5
                                                Ice       -1 to attacks using ice element         .2    N/A     5

                                            Persuasion    +1 to rolls for persuasion              2     N/A     5
                                              Control     +1 to Control Roll                      .2    N/A     5
                                              Wealth      2x money found/discovered               .2    N/A     5
                                            Swimming      +1 to rolls for swimming                .2    N/A     5

                                             Climbing     +1 to rolls for climbing                .2    N/A     5
                                               Jump       +1 to jump distance                     2     N/A     5
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