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Chart 7-7: Horse Training Advanced Skills (Must have all prerequisite skills )

                               NAME                       DESCRIPTION                    OBD Pts.
                                             Horse can jump low walls
                             Jumping I                                                       5
                                             Effect: +1 to Jump Rolls
                                             Transition into and out of Jumps
                             Jumping II      Effect: +1 MOV Points after successful          10
                                             Jumps
                                             Correct behavioral and physical problems
                             Jumping III     in all horses when jumping.                     15
                                             Effect: 1D6 O&E to re-roll failed Jumps
                                             The horse can perform various jump
                             Jumping IV      heights and can combine jumps in one roll.      20
                                             Effect: Combine 3 jumps in one roll
                                             Basic balance in walk, trot, canter.
                              Riding I                                                       5
                                             Effect: +1 MOV Points.
                                             The student is able to help correct behav-
                              Riding II      ioral problems horses.                          10
                                             Effect: +1 to gaining OBD Points
                                             Horse can do progressively advanced
                              Riding III     movements including.                            15
                                             Effect: +1 MOV Points.
                                             Horse pulls chariots more effectively
                               Hauler                                                        15
                                             Effect: +2 CAR Points
                                             Horse accepts any sudden or unusual
                               Valiant       movements of humans                             10
                                             Effect: +1 AWA Points
                                             Horse does not flee from noise
                              Stalwart I                                                     5
                                             Effect: +1 AWA Points
                                             Overcome the horse's natural instinct to
                             Stalwart II     flee from the smell of blood                    10
                                             Effect: +1 Stamina Points
                                             Horse does not flee from the confusion of
                             Stalwart III    combat                                          15
                                             Effect: +1 DEF Points
                                             Horse learns to work with other animals in
                                Herd         close quarters under chaotic conditions         10
                                             Effect: +1 DEF Points, +1 Stamina Points
                                             Horse Kicks with hind legs stronger
                               Kick I                                                        5
                                             Effect: +2 to STR Points.
                                             Horse learns to strike with the front legs
                               Kick II                                                       10
                                             Effect: +1 STR Points
                                                                                                                       C
                                             Horse learns to attack with teeth                                         h
                                Bite                                                         10
                                             Effect: +1 STR Points, +1 DEF Points                                      a
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