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Future research should focus on developing context-specific game designs and
            evaluating their long-term impact on learners’ critical thinking abilities. Additionally,
            teacher training programs should incorporate modules on media literacy and game-
            based pedagogy to ensure effective implementation.

                  REFERENCES
                     1.  Wardle,  C.,  &  Derakhshan,  H.  (2017).  Information  Disorder:  Toward  an
             interdisciplinary framework. Council of Europe, pp. 20–27.
                     2.  UNESCO. (2021). Media and Information Literacy Curriculum for Educators
             and Learners. Paris, pp. 45–52.
                     3.  Potter, W. J. (2013). Media Literacy. Sage Publications, pp. 78–85.
                     4.  Luke, A.  (2012). Critical literacy:  Foundational  notes. Theory  Into Practice,
             51(1), pp. 4–11.
                     5.  Gee, J. P. (2014). What Video Games Have to Teach Us About Learning and
             Literacy. Palgrave Macmillan, pp. 34–41.
                     6.  Boud,  D.,  &  Falchikov,  N.  (2007).  Rethinking  Assessment  in  Higher
             Education. Routledge, pp. 102–110.
                     7.  Hamari,  J.,  Koivisto,  J.,  &  Sarsa,  H.  (2014).  Does  gamification  work?
             Proceedings of the 47th Hawaii International Conference on System Sciences, pp.
             3025–3034.
                     8.  Kahneman, D. (2011). Thinking, Fast and Slow. Farrar, Straus and Giroux, pp.
             112–119.
                     9.  Nicol, D. J., & Macfarlane-Dick, D. (2006). Formative assessment and self-
             regulated learning. Studies in Higher Education, 31(2), pp. 199–218.
                     10. Johnson,  D.  W.,  &  Johnson,  R.  T.  (2009).  Cooperation  and  the  Use  of
             Technology. Handbook of Research on Educational Communications, pp. 401–412.
                     11.  Lewandowsky, S., Ecker, U. K. H., & Cook, J. (2017). Beyond misinformation.
             Journal of Applied Research in Memory and Cognition, 6(4), pp. 353–369.
                     12. Vygotsky, L. S. (1978). Mind in Society. Harvard University Press, pp. 86–91.
                     13. Abdurasulova  N.  Formation  of  Discursive  Competence  in  A2  Level
             Students //International Journal on Integrated Education. – Т. 4. – №. 5. – С. 261-265.






























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