Page 50 - Modul STEAM Hestu 30 9_Neat
P. 50
daftar pustaka
Asan, A., & Haliloglu, Z. (2005). Implementing Project Based Learning in Computer
Classroom. Turkish Online Journal of Educational Technology-TOJET, 4(3), 68-81.
Asep, A., & Lismiyanti, L. (2020). Perangkat Project-Based Learning berbantuan
ICT: Optimalisasi Kemampuan Pemecahan Masalah dan Kecemasan Matematis
siswa. Jurnal Nasional Pendidikan Matematika 4(2).
http://dx.doi.org/10.33603/jnpm.v4i2.4160
Blackley, S. (2018). Using a makerspace approach to engage Indonesian primary
students with STEM primary students with STEM. (March)
Blackley, S., Sheffield, R., Maynard, N., Koul, R., & Walker, R. (2017). Makerspace
and Reflective Practice: Advancing Pre-service Teachers in STEM Education.
Australian Journal of Teacher Education, 42(3).
https://doi.org/10.14221/ajte.2017v42n3.2
Berenfeld, B. (1996). Linking Students to the Infosphere. T.H.E. Journal, 23(9), 76-
83. Retrieved September 20, 2024 from https://www.learntechlib.org/p/81056/
Burrows, A., & Barber, B. (2017). education sciences Integrated STEM: Focus on
Informal Education and Community Collaboration through Engineering. Science
Education International. https://doi.org/10.3390/educsci8010004.
Doppelt, Y., (2003). Implementation and Assessment of Project- Based Learning in
a Flexible Environment. International Journal of Technology and Design Education,
13, 255– 256.
Hadinugrahaningsih, T., Rahmawati, Y., Ridwan, A., Budiningsih, A., Suryani, E.,
Nurlitiani, A., & Fatimah, C. (2017). Keterampilan Abad 21 dan STEAM (Science,
Technology, Engineering, Art, and Mathematics) Project dalam Pembelajaran
Kimia. Jakarta : LPPM Universitas Negeri Jakarta
Marchaim, U. (2001). High-school Student Research at Migal Science Institute in
Israel. Journal of Biological Education 1(1), 1-10. Messier, Nicole. “The How’s and
Why’s of Going ‘Full STEAM Ahead’ In Your Classroom”, Article Steamedu, May
18, 2015.
47