Page 86 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
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               41.     The sequence of drawings, typically with some directions and dialogue, representing the
                       shots planned for an animation or video game BEST describes a

                       (A)    sketch
                       (B)    mock-up
                       (C)    narrative
                       (D)    storyboard


                       Item 42 refers to the picture below which shows a screenshot from a game.





















               42.     Which of the following terms BEST describes the camera angle used in this game?

                       (A)    Side scroller
                       (B)    First person
                       (C)    Third-person 3D
                       (D)    Top-down perspective

               43.     The range or distance between the object in focus and other objects that may be blurred
                       around them BEST describes

                       (A)    level design
                       (B)    depth of field
                       (C)    camera angle
                       (D)    environment effects

               44.     The resource that provides detailed information required for an animation or game
                       production in its entirety is called a

                       (A)    glossary
                       (B)    synopsis
                       (C)    storyboard
                       (D)    production bible



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