Page 86 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
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41. The sequence of drawings, typically with some directions and dialogue, representing the
shots planned for an animation or video game BEST describes a
(A) sketch
(B) mock-up
(C) narrative
(D) storyboard
Item 42 refers to the picture below which shows a screenshot from a game.
42. Which of the following terms BEST describes the camera angle used in this game?
(A) Side scroller
(B) First person
(C) Third-person 3D
(D) Top-down perspective
43. The range or distance between the object in focus and other objects that may be blurred
around them BEST describes
(A) level design
(B) depth of field
(C) camera angle
(D) environment effects
44. The resource that provides detailed information required for an animation or game
production in its entirety is called a
(A) glossary
(B) synopsis
(C) storyboard
(D) production bible
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02142010/SPEC 2015