Page 3 - PENGEMBANGAN MODEL AKTIVITAS GYM FOR KIDS (GFK) BERBASIS E-MODULE UNTUK MENINGKATKAN KETERAMPILAN GERAK MANIPULATIF ANAK USIA 4-6 TAHUN (2480 x 3508 piksel)
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daftar isi













                                   PRAKATA..............................................................................................................................I





                                   DAFTAR ISI...........................................................................................................................II












                                   BAB 1 PENDAHULUAN





                                   Latar Belakang.....................................................................................................................1





                                   Tujuan Modul.......................................................................................................................1





                                   Sasaran dan Manfaat Modul.............................................................................................2





                                   Ruang Lingkup Materi.........................................................................................................5





                                   Capaian Pembelajaran......................................................................................................5




                                   Sintaks Modul......................................................................................................................7






                                   Peta Konsep.......................................................................................................................10











                                   BAB 2 LANDASAN TEORI





                                   Karakteristik Perkembangan Gerak Anak Usia 4-6 Tahun.................................................12





                                   Pentingnya Keterampilan Gerak Manipulatif....................................................................15





                                   Konsep ZOOVENTURE PLAY..............................................................................................17





                                   E-Module sebagai Media Pembelajaran.........................................................................20





                                   Relevansi Model dengan Kurikulum Merdeka....................................................................21












                                   BAB 3 STRUKTUR MODUL DAN METODE PELAKSANAAN





                                   Struktur Modul..................................................................................................................26





                                   Desain Aktivitas ZOOVENTURE PLAY...............................................................................26





                                   Metode Pelaksanaan........................................................................................................26





                                   Metode Penyampaian......................................................................................................26





                                   Strategi Penilaian.............................................................................................................26





                                   Panduan untuk Guru dan Orang Tua................................................................................26











                                   BAB 4 AKTIVITAS ZOOVENTURE PLAY





                                   Aktivitas bermain Memukul Benda...................................................................................29





                                   Aktivitas bermain Item Memantulkan Bola.......................................................................30





                                   Aktivitas bermain Item Menangkap Bola..........................................................................32





                                   Aktivitas bermain Item Melempar Bola.............................................................................35





                                   Aktivitas bermain Item Menendang..................................................................................38





                                   Aktivitas bermain Item Variasi Permainan Beregu (Team Building Games).....................39



























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