Page 4 - E-MODUL CODING FOR KIDS BERBASIS RASPBERRY PI
P. 4
Rangkuman ............................................................................ 35
Kuis ........................................................................................ 35
MATERI 4. PENGENALAN KE SCARTCH ................................... 36
Tujuan Pembelajaran ............................................................. 37
Apa Itu Scratch ....................................................................... 38
Fitur Utama Scratch............................................................... 40
Tujuan dan Manfaat Scratch .................................................. 41
Penerapan Scratch dalam Pendidikan Anak Usia Dini ........... 42
Video Pembelajaran ................................................................ 43
Rangkuman .............................................................................. 45
Kuis .......................................................................................... 45
MATERI 5. ANTARMUKA SCRATCH .......................................... 46
Antarmuka Scratch ................................................................. 48
Lingkungan Pengembangan Scratch ....................................... 49
Vidio Pembelajaran ................................................................. 54
Rangkuman ............................................................................ 56
Kuis ........................................................................................ 56
MATERI 6. SCRATCH 3 DESKTOP UNTUK RASPBERRY PI OS DI
RASPBERRY PI ......................................................................... 57
Scratch 3 ................................................................................ 59
Coding untuk anak-anak di Scratch ...................................... 59
Cara Menginstal Scratch 3 ..................................................... 60
Rangkuman ............................................................................ 63
Kuis ........................................................................................ 63
MATERI 7. PETUALANGAN BUS ............................................... 64
Kamu akan membuat ............................................................. 66
Kucing Gores naik bus ........................................................... 69
Kuda nil terbang ke bus ......................................................... 72
Bisnya berangkat ................................................................... 73
Kehilangan bus ...................................................................... 75
Ubah tujuan ........................................................................... 77
iii