Page 7 - July 2024 News On 7
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HASTINGS AND PRINCE EDWARD DISTRICT SCHOOL BOARD
       HARNESSING THE POWER OF PLAY: ENGAGING PLC STUDENTS WITH
       A VEHICLE SIMULATOR
       Students in Belleville, Ontario, Canada, have found a way to combine their
       passion  for  video  games  with  the  industrial  controls  coursework  they  are
       studying at the Centennial Secondary School. The team  of 11th  and 12th year
       students  was  guided  by  their  instructor;  John  Harpell,  an  electronics  and
       automation controls veteran with thirty years of experience.

       The result of this effort was the creation of a vehicle simulator, similar to the
       “full  motion  race  simulator”,  or  “racing  cockpits”  that  are  commercially
       available for gamers and race car drivers alike.  The difference here: the fully
       gimbaled  motion  platform  (with  car  seat)  was  designed  and  built  by  the
       students,  and  is  controlled  by  pneumatic  actuators  and  an  industrial  PLC.
       The “driver” sitting in the seat operates a USB-connected steering wheel and
       pedal cluster sourced from the video game world.  The USB signals for the
       steering and pedal action are fed to both the PC that controls the on-screen
       visuals, AND to the PLC, which controls the ‘pitch’ and ‘roll’ of the seat, to give the rider/driver realistic feedback of
       acceleration, braking and the lateral g-forces of various vehicle  maneuvers.
       The Leap into the Unknown
       One of the biggest challenges of the project that Harpell and his students faced was identifying and interfacing the USB
       signals to the PLC. This required not only an understanding of PLC controls but also a deep dive into the mechanics of
       USB gaming interaction.
       The  control  system  uses  a  pair  of  C-more  touch  panel  HMIs  connected  to  a  CLICK  PLC  from  Automation  Direct.
       Numerous momentary, toggle and e-stop buttons are employed along with a key switch for critical and safety functions.
       The prime movers for the motion platform are a pair of large pneumatic cylinders (12-inch stroke) which are controlled
       by the PLC via 4-way directional control valves.
       Note: For the student’s safety, most of the control components are powered by 24 volts. A large 24 volt Rhino DC power
       supply  is  the  only  AC  powered  device  in  the  system.  Harpell  specified  the  Rhino  specifically  for  it’s  built-in  foldback
       protection with auto recovery.
       Crafting the Simulator: A Tale of Innovation and Collaboration
       The project required careful planning and execution. The students designed a robust frame capable of supporting the
       combined  weight  of  the  cockpit,  a  student  and  a  car  seat—approximately  400  lbs  in  total.  Under  Harpell’s  guidance,
       students welded and machined parts to create a steel frame that promised both stability and flexibility. The simulator’s
       realistic movements were achieved through the use of automotive suspension techniques and components, to provide a
       realistic driving experience.
       Engineering the Experience: Safety, Engagement and Learning
       The development of the simulator demanded not only technical skills but also a focus on safety. To ensuring that the
       simulator  was  safe,  the  team  focused  many  discussions  on  protective  measures.  Safety  solutions  included  meticulous
       inspections for sharp edges, enclosing potential pinch points like coil springs and pneumatic shocks, and implementing
       key controls for adult supervision. Additionally, the use of rubber boots over coil springs and an emergency stop function
       were crucial in addressing safety concerns while simulating the dynamic movements of a car.
       Student engagement was at the heart of this project, with classmates actively participating in the assembly and setup,
       contributing  valuable  insights  into  software  choices  and  hardware  upgrades.  This  hands-on  approach  deepened  their
       understanding of the technical aspects and fostered a sense of ownership and pride in their work.
       A Startling Reality: The Dangers of Distracted Driving
       A key educational aspect of the simulator was its role in highlighting the dangers of distracted driving. By simulating real-
       world  scenarios,  students  experienced  firsthand  the  potentially  devastating  consequences  of  taking  their  eyes  off  the
       road, even for mere seconds. This component of the project served as powerful learning, driving home the importance of
       road safety.
       The Final Reflection: A Project of Passion and Progress
       This project exemplified the potential of combining traditional educational methodologies
       with the video game experiences that engage the students. Hopefully it will encourage other
       educators to reimagine the boundaries of learning, proving that with passion,
       creativity and collaboration, the possibilities are limitless.
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